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Patch list #270 : 20/12/2022

Started by Chedburn [1] Admin on in Announcements.

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Chedburn [1] Admin Developer
It's five days from Christmas, what the hell!? Merry Christmas everyone! We'll have one more patch list on the 27th December, then we'll skip two weeks, with the next one scheduled for 17th of January 2023 which will cover all changes in the three weeks prior.

Patch list

A list of all updates released between the dates of 13/12/2022 and 20/12/2022.

- Added Ranked war hits (all time), Territory clears (all time), and Raid hits (only past year) to personal stats
- Added 'Best' column to the faction chain report to show best respect gain per hit excluding bonus hits
- Added resetting of auction timers to 1 min if there is less than this time remaining when the highest bid changes
- Added automatic hyperlinking of links added to Classified Ads
- Changed 'Friends & faction' reviving preference icon on the Hospital page to help those with colorblindness
- Fixed unusual hospital time stacking effect caused by reduction bonuses when increasing existing hospital time
- Fixed Scrooge's personal Snow Cannon not having full quality like other NPC's weapons
- Fixed incorrect validation of user passwords containing special letters
- Fixed general grammar / typos

- [API] Added ability for API users to limit the amount of rows received with a 'limit' parameter in the URL

- [CT] Added rare collectible avatar hats that are occasionally rewarded after completing mini-games
- [CT] Refactored front-end user movement
- [CT] Refactored and fixed problems with gate opening behavior
- [CT] Fixed keyboard movement (WASD & Arrow keys) failing to react to newly pressed keys
- [CT] Fixed Christmas Town infinite walking issue when dragging the cursor outside of the map
- [CT] Fixed issue where area backgrounds were not overriding parameter backgrounds
- [CT] Fixed unexpected interactions between parameter blocking and line blocking
- [CT] Fixed movement freezing when entering a new area
- [CT] Fixed pot mini game finish check


Developer focus

The workforce's current project focuses this week.

Joe: Project management / Crimes 2.0
Pavel: Crimes 2.0 / PHP8 migration / Attacking sockets update
Kostya: New text editor / Attacking sockets update
Alexander: Vacation
Sergey: Bot hunter client & back-end models
Catherine: Fly-out sidebar menu prototype for mobile devices / React-apps core update
Artem: Poker SnG tournaments
Vadim: Vacation
Oksana: Bugs & issues / Supporting Christmas Town release
Roman: Bugs & issues / Events system rebuild / Supporting Christmas Town release
SerhiiD: Bugs & issues / Supporting Christmas Town release / Migrate faction info panel to React
Dmytro: Bookies updates & fixes
Violeta: Bugs & issues / New text editor
Wouter: Crimes 2.0
Rebecca: Preparing Torn's services for cloud migration
SerhiiM: Events system rebuild
Oleksandr: Items page rebuild / Item info component
Jane: Crimes 2.0
Lena: New Christmas items
Nadiia: Newsletter images
Yuliia: Retina images project
Nikita: Bugs & Issues / QA
DDX: OCs 2.0 / Item modeling / Cloud migration POC / Chat 2.0
Eugene: Prototyping new armor sets
Chris: Economic monitoring
Kevin: General marketing / App marketing
Ash: Social media / Newspaper / Event planning / Creative design
Alice: Crimes 2.0

This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.