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Patch list #434 : Education addiction kick changes, OC payout fix for items with no market value

Started by Chedburn [1] Admin on in Announcements.

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Chedburn [1] Admin Developer

Patch list

 

A list of all updates released between the dates of 19/05/2026 and 26/05/2026.

 

- Added system for OCs 2.0 payouts to handle situation where the reward items have insufficient market data 🐞

- Added resource gain and drug timer text after using drugs replacing the previous simplistic response 🐞

- Changed education course kicking due to a high drug addiction from triggering instantly upon Home page visits to a daily chance-based check 🐞🐞

- Improved rank trigger accuracy so that stat, networth & crime intervals trigger at exactly the intended values 🐞

- Updated NPC George to now send all his messages to new players: hi, medkit, crime fails, faction nudges

- Fixed missing area links after drug usage (I.e. Crimes & Jail links were missing after using LSD) 🐞

- Fixed incorrectly mentioning 'a few pills' during Xanax overdose text 🐞

- Fixed inconsistent text formatting (I.e. Item name bold) of item usage responses

- Fixed a Russian Roulette racing condition that could trigger timeout refunds twice 🐞

- Fixed search panel on Personal Stats blinking when changing between light/dark mode

- Fixed temporarily delayed OCs 2.0 initiations caused by a wrong index being used when deleting an item 🐞

- Fixed thread rating desynchronisation across forum/thread after ratings are manually cleared by staff 🐞

 

- [INTERNAL] Optimized the travel screens by reusing existing data and improving query logic

- [INTERNAL] Removed ~4 KB of unused Slots templates from the global JS bundle

 

- [API] Refactored 'company' -> 'news' in API v2

- [API] Refactored 'company' -> 'companies' in API v2

- [API] Added irradiated boolean flag to 'faction' -> 'territoryownership' in API v2

- [API] Added in_progress races to 'user' -> 'races' in API v2

- [API] Deprecation notice! The 'company' -> 'companies' will no longer return all companies at once, starting on Monday, June 1st, 2026, but only 100 compaines per request

 

- [WAI] Added keyboard and screen-reader accessibility to the Slots game

- [WAI] Added descriptive accessible name to the View Application icon button.



Developer focus

 

The workforce's current project focuses, usually updated on a fortnightly basis.

 

Aerb: Organized Crimes 2.0 Design, animation and modeling / Item models

Alexander: Bugs and Issues / Team management / Developer support and onboarding

Alexey: Wiki updates

Artem: Missions / Torn Series of Poker / Performance improvements / Bugs and Issues

Ash: Crimes 2.0 / Organized Crimes 2.0 / Missions / Newspaper / Other content writing

Catherine: Fly-out side bar / PR reviews

Chris: Chat 3.1 infrastructure / Development platform updates

Constantin: Missions / Attacking / Admin Panel / Accessibility

David: Payments 2.0

Eugene: Equipment models for Crimes 2.0

Evgheni: Chat 3.1

Iryna: Hunting 2.0

Jane: Dirty Bomb alerts / Fly-out side bar / Traveling 2.0 / Crimes 2.0

Jatin: Admin Panel

Joe: Travel 2.0 / Hunting 2.0 / Crimes 2.0 / Dirty Bomb alerts / Fly-out Sidebar / Mailbox 2.0 / Bugs and issues

Josh: Performance monitoring / Database tuning and query optimization

Mauro: API v2 / Traveling 2.0 / Hunting 2.0

Mike: Observability

Mykyta: Quality Assurance / QA process improvements / Bugs and Issues

Nadiia: Crimes 2.0

Oksana: Faction Headlines

Olena: Profile badges / Dog tag badges

Pavlo: Attacking WebSockets / Crimes 2.0 / Legacy code cleanup / Bugs and Issues

Pete: Ranked War Matchmaking Improvements / Autobogie moderation

Prathmesh: Payments 2.0

Roman: Ranked War Matchmaking Improvements / Resources 2.0

Sam: Proof reading

Sean: Analytics & infrastructure update

SerhiiD: Faction Headlines / Bugs and issues

SerhiiMa: Inventory architecture / Bugs and issues

SerhiiMo: Quality Assurance / QA process improvements / Bugs and Issues

SerhiiT: City Map / Dirty Bomb Alerts

Vadim: Mailbox 2.0

Violeta: Elimination

Vivek: Admin Panel

Vova: Quality Assurance / QA process improvements / Bugs and Issues

Wouter: Traveling 2.0 / Hunting 2.0

YevhenI: Retina Support / Crimes 2.0 / Bugs and Issues

YevhenZ: Mailbox 2.0

Julie: Staff management / Admin panel

ChrisW: Torn economy

Kevin: Marketing & PR

Janine: Social media

 

This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

Mentions: 0 cost item OC2 payouts · Crime rank triggers proc at +1 · Desync in vote counter caused by staff removal of downvotes · Getting kicked out of education · Levelling up causes you to get kicked from course · Love Juice use message links to Gym · No jail shortcut when taking Cannabis · OC stuck initiating · RR Money Returned Twice · Xanax od wording