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Chaining

Started by JuicyJosh [1897218] on in Questions & Answers.

2 replies · 51 views · thread synced · 13 days ago · View on torn.com
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JuicyJosh [1897218]

Could someone please explain to me in detail the concept of chaining? This would be a lot of help to me as I do not fully understand it yet.
Chaos_Greg [46203]

when in a faction war, within a certain time span (5mins base) an extra person is hosped from the warbase, the chain will increase by one.



So hosping 5 people in a row (no more then 5mins in between each hit) you'll have a current chain of 4. this will increase by one for each person put in hosp from the warbase. You can keep a chain running as long as a person hits within the required time frame.

The faction can increase this time frame with faction upgrades. But in very short: just hosp people quickly after eachother before the chain timer runs out.

also: There are bonuses for some key numbers: 10 25 50 75 and 100. hitting one of these bonuses, gives extra respect, respectively 10 25 50 75 and 100. So these are often well sought after. Of course also: the longer the chain, the more respect is gained per hit. A chain at the start could be giving you 1-3 respect, a chain in the 90's range could be 3-6 long. keep in mind respect gains per hit is based on a few variables: your level versus his level, chain moment, etc.