Just wanted to share this snapshot of the new faction upgrade tree we're working on.
This system replaces the current 'Upgrades' and '10 Special abilities', merging everything in to a kind of 'skill tree'.
It probably looks a little overwhelming / complicated, but I'm incredibly happy with the design and how intuitive it is. Once people are used to how it looks it should be very simple to understand and navigate.
Factions will be able to specialize in up to six different branches (of eight possible). There are 47 different upgrades available in the initial release, of which each one has between 1 and 40 upgradable steps. Faction members will need to team together to complete challenges for most of the specialization upgrades. Respect will no longer be 'spent', but instead.. 'assigned' to upgrades.
I expect we'll include some more detailed information in the next newsletter.