There are 2 events that popped with the same time stamp about a person attacking and running away. If double event is not strange enough, if you look at that person's profile, you will see that the person failed to run away. Also, the attack log contradicts and shows that the person successfully timed out.
Talk about double personality or something [:laughing:]
Oh now I get it: if a person tries to terminate the battle by clicking "run away" and fails, then the event shows "decided to run away and failed". However, if a person teirs to terminate the battle by timing out and then fails, then it still shows "timed out" regardless whether the person succeeds in running away or now. Then this is not very informative! Unless you open the attacker's profile right away, after some time you would be unable to tell if the person successfully ran away or not. This is a great opportunity to improve the game and make those 2 different outcomes more distinct and easier to recognize.