Patch list
A list of all updates released between the dates of 10/11/2017 and 14/11/2017.
- Increased maximum chain tree upgrade to 1,000
- Increased base attacking respect gain by x2 (initial increase)
- Added money input fields to rental and selling markets
- Added city quick links highlight for missions
- Changed jail/hospital page access permissions while hosped/jailed at the same time
- Fixed tooltip for medical cooldown on sidebar
- Fixed top bar width on Logout page for mobile
- Fixed persistent open / close for Friends/Enemies/Staff tabs
- Fixed suffix for numbers values
- Fixed 'live updating' for user money and status icons
- Fixed ordering for favorite areas
- Fixed position for server status icon on small screens
- Fixed chain reports being locked for non-members - sharing now possible
- Fixed displaying stealth in chain box recent attacks
- Fixed faction chain server error when user logged out.
- Fixed respect gain showing in attacks via API
- Fixed chain report displaying
- Fixed icons ordering on sidebar
- Fixed 'Field Trip' mission text grammar
This list does not include work done on new features that are unreleased. Full pushes are scheduled every Tuesday but are occasionally delayed or skipped.
Developer focus
The workforce's current project focuses this week.
Joe: Automated multihunter (staff beta) / Chaining 2.0 review
Pavel: Attack weapon effects and new layout
Kevin: SEO / Adwords / NPA / Wiki
Kostea: Attacking templates rebuild / CT new features
Alexander: CT
Dima: Legacy code migration
Serhii: Chaining bug fixes
Viktor: WYSIWYG editor implementation
Artem: Poker 2.0 (tests)
Dmitriy: Sidebar rebuild review / CT
Ivan: Sidebar rebuild review / CT
Sergey: Sidebar rebuild review / CT
Vadim: Torn android application (Beta #7)
Viktorn: WYSIWYG BBCode text editor
Jane: CT
Lena: CT
Eugene: Secret project (final stage)
Ash: News ticker / Chronicles / New company designs
Alice: CT map building
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include server admins, team managers, QA or part-time personnel. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.