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Chaining

Started by LordVoldemort [1043628] on in Questions & Answers.

5 replies · 122 views · thread synced · 8 days ago · View on torn.com
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Will_Power [2102711]

You need to do the first 10 attacks within 5 minutes, and each following attack within 5 minutes from the last. Also, your faction needs to unlock the next maximum chain before you can actually achieve one:
Maximum Chain UnlockChallengeRespect Cost
10No challenge1,412
25Achieve a chain of 102,173
...and so on.

https://www.torn.com/wiki/Chaining_2.0
Kayla [2031661]

Chaining is a warring tool designed to supplement warring between Factions. Chaining starts with an initial 5 minute 'warm up' period, where 10 successful attacks must be made. Once the chain reaches 10 each subsequent hit must be made within 5 minutes - if a successful hit is made, the timer will reset and the chain counter will increase by 1. A successful attack may be made against anyone in Torn, and you may leave, mug or hospitalise them to build your chain.

If your chain breaks (i.e. no one in your faction makes a hit for 5 minutes) it will begin to cooldown at a rate of 10 seconds per hit made. So if you reach a chain of 100, it will take 1,000 seconds to reach zero and be fully 'cooled down'. You may attack during the cooldown period, however it will have no effect on the cooling chain.

The purpose of building a chain is to reach 13 designated bonuses at 10, 25, 50, 100, 250, 500, 1000, 2500, 5000, 10000, 25000, 50000, and 100000 attacks. Each comes with it's own multiplier, that grow huge as the chain goes on.