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Defending

Started by HT-Steviant [2159241] on in Suggestions.

4 replies · 46 views · thread synced · 7 days ago · View on torn.com
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HT-Steviant [2159241]

I'm enjoying the game so far, but have an idea/suggestion for a mechanic that could be interesting.

Currently there is no way of standing up to someone who mugs you with a stealth mugging or who hospitalises you constantly.

What if players could defend each other? So I click on a friend or factionmates profile and click a "defend" button. I then sit on them for a set amount of time and then automatically attack anyone who attacks them?

Could maybe allow a maximum of two defenders so it doesn't make it too imbalanced?

Could be a good way for people who win big lotto or slot wins to stay safer if they pay a high level player a cut to defend them until they've stored/spent the cash.
HT-Steviant [2159241]

A factionmate suggested it could work like the wall mechanic. Also 2 defenders may be overkill but that could be lowered and still be interesting.
Insi [2034939]

This would ruin both Dog tags, and Elim comp, make it impossible to buy mug, grant a disgustingly unfair advantage to players with wealth, make it near impossible to remove people from a territory wall and make Hitmen/bountyhunter players lives miserable.

I really don't feel like getting jumpscared by Bodybagger when trying to attack a level 12 honestly.