The idea is to have some consumables that for example increase your booster cooldown but decrease medical cooldown, or vice versa.
Or perhaps something that even decreases drug cooldown.
This would add more consumables and more operating room like if for example you are at war and need to use your med cd and not booster cd etc, or vice versa to further increase your alcohol consuming ability or to slip in that extra xanax for training/chaining to stack faster.
Barebones idea and not sure if it was suggested before.
What do yall think?
Or perhaps something that even decreases drug cooldown.
This would add more consumables and more operating room like if for example you are at war and need to use your med cd and not booster cd etc, or vice versa to further increase your alcohol consuming ability or to slip in that extra xanax for training/chaining to stack faster.
Barebones idea and not sure if it was suggested before.
What do yall think?