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Mods Specifics

Started by HOLUX [509465] on in Suggestions.

13 replies · 57 views · thread synced · 19 days ago · View on torn.com
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HOLUX [509465]
It would be nice to see the specifics of the mods after we bought them.

I have 2 chokes in my inventory, but as I have no Shotguns I just can't see on which weapons I can mount them on, just that I can't. xD


Also - this might be a separate suggestion - the option to sell the low tier mods back for mission points. Of course, for the 25% or even less points then bought...

This might not be a complete idea, please share your insights and/or suggestions.


EDIT: Well, we have a new merit and the first part of this suggestion is very much needed!
I have mods and don't know of which weapons I can mount them!
Sikotiq [2120293]
I like the idea of being able to sell the mods back, even if it were at a significant loss. Once you have the upper tier ones, the lower end ones would probably never be used.
TwentyFour [2234860]
I’m fairly sure that the lower tier ones are resuired to purchase the higher tier ones so I’m unsure about if you’d have to get it back to progress through the tiers again.

Say there are 3 tiers of mods and you have the second tier, you’d need both the 1st and 2nd tier to buy the 3rd

overall I like it but it may complicate things like that
TwentyFour [2234860]
All mods have tiers, some have up to 4 or as little as 2.

But in all cases the bottom tier must be bought before the second, then the second before the third and so on.

Therefore by selling the lowest mod you’d need to rebuy it if you were to purchase another higher tier mod of the same catagory.
HOLUX [509465]
Oh, I see your 'problem'. But having a tier4 mod, for instance, would prevent the spawning of lower tier mods. Basically the same as it is.
HOLUX [509465]
So, bump. I'd like to see on which weapons my mods are compatible with when I have them.
'Tis a small update. 
xD