Not a very realistic feature, right? Wouldn't it be better if the risk to OD increased if you take a drug within the cooldown, but you can still actually take the drug?
For example, you pop a xanax. If you pop another one within approx. 8 hours you have a X% higher risk of OD'ing, but you can still take it. If you do take it and you are lucky and you don't OD, you can pop yet another one, with even higher risk of OD'ing than the on the second pill.
This would a) be more realistic.. like, why wouldn't I be able to take a pill, wth is drug cooldown? xD
b) make it so people that really need to take a drug right away (hello addict) can do it, say if they forgot to stack before chaining, but they will have way higher OD risk.
For example, you pop a xanax. If you pop another one within approx. 8 hours you have a X% higher risk of OD'ing, but you can still take it. If you do take it and you are lucky and you don't OD, you can pop yet another one, with even higher risk of OD'ing than the on the second pill.
This would a) be more realistic.. like, why wouldn't I be able to take a pill, wth is drug cooldown? xD
b) make it so people that really need to take a drug right away (hello addict) can do it, say if they forgot to stack before chaining, but they will have way higher OD risk.