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Weapon Accuracy Map

Started by Jas [522441] on in Tutorials & Guides.

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Jas [522441]
Ever wondered whether its worth paying an extra 100m to increase your armalite's accuracy by 1.00? Well now you can see exactly what adding 1.00 accuracy will do for you in a fight.

This map shows your chance to hit your opponent in combat based on your initial hit chance (derived from speed vs dex ratio) and your weapon accuracy. The initial hit chance can be found in the torn wiki at https://wiki.torn.com/wiki/Fighting_Stats and was created by Proxima.

To use this map you need to know your initial hit chance which you can find on the chart found in the wiki linked above, rough milestones are also listed on the map as well to make it a little bit easier in case you just want to eyeball it.

Acknowledgements: Big thank you to Proxima

How to use the map:

1. Find your initial hit chance (or eyeball it on the map)

2. Find your initial hit chance located vertically on the Y-axis. There are important intervals such as 20m speed vs 10m dex, 50m speed vs 10m dex, etc listed to show you where they fall on the map.

3. Find your weapon accuracy along the bottom on the X-axis. Keep in mind you may have additional weapon accuracy coming from educations, merits, weapon mods etc.

4. Find where the initial hit chance and weapon accuracy intersect and that is your chance of hitting your opponent in combat.

5. For the full map you can find it here: https://drive.google.com/open?id=1O9IE71jyalhlBrEmy9_nnBxp1wkJFiV4ACKaAwpIZw0

Example:

[image: puu.sh]

From this example you can see that if you had 5m Speed and a 15 accuracy weapon, you have a 10.20% chance of hitting your opponent.

If you need help figuring out how to use the map just post here.