Hi im new to the game and to make money i want to try "reviving" but i don't have enough intelligence to join the medic job. I want to know what the fastest way to get intelligence is
How do i get intelligence fast?
Started by Crabsecsosu225 [2625107] on in Questions & Answers.
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You haven't done any revives, so you can't directly know it isn't good for money. I've done about 950 revives at this point. I've probably done 300 for free (I didn't have to do that.), but have been paid 1xan …
Buying trains would be easiest but all you can really do at your stage is get a city job and do edu courses
The casino has the best gains for int from all the starter jobs, but you will do better as grocer if its money you are looking for. Also you should now that reviving is not very good for money, mostly ppl are doing it for merits. You may want to read the guide i wrote, link below.
You haven't done any revives, so you can't directly know it isn't good for money.
I've done about 950 revives at this point. I've probably done 300 for free (I didn't have to do that.), but have been paid 1xan or a million for about 650 of them in the last 3 months. If your faction doesn't have a contract, it's a fair amount of work to hustle in trade chat or whatever to find revive customers, but it pays 3-4 times what you'd get for selling losses. It is a lot more time consuming than selling losses but the money is OK. If you don't want to promote yourself in forums, or trade chat, then that leaves you with contracts, and trying to jump on discord requests where you have to be the fastest to respond.
I would say, if you aren't a real hustler, and you don't freevive, then it might take 6-12 months to hit 1000 revives. If you freevive, you can do it in a month. If you are a real hustler, you could get paid for 1000 revives in 1-3 months depending on just how intense a player you are.
OP, you can't afford to pay for trains unless you use real life money for donator packs. You can do city jobs for a bit, or seek any company job with an intelligence primary stat position for you and rotational trains. At your level, you'd probably need to look at lower star companies like 1-3 stars. Early on, I got into a 1 star company but there were only 2 employees, so for weeks, the owner trained me every other day which was pretty good for a noob. I quit a job and got fired another time, because I stuck to politely demanding intelligence gains but it paid off. 10K int also helps with certain crime success like hacking where you can make a few million per day.
I've done about 950 revives at this point. I've probably done 300 for free (I didn't have to do that.), but have been paid 1xan or a million for about 650 of them in the last 3 months. If your faction doesn't have a contract, it's a fair amount of work to hustle in trade chat or whatever to find revive customers, but it pays 3-4 times what you'd get for selling losses. It is a lot more time consuming than selling losses but the money is OK. If you don't want to promote yourself in forums, or trade chat, then that leaves you with contracts, and trying to jump on discord requests where you have to be the fastest to respond.
I would say, if you aren't a real hustler, and you don't freevive, then it might take 6-12 months to hit 1000 revives. If you freevive, you can do it in a month. If you are a real hustler, you could get paid for 1000 revives in 1-3 months depending on just how intense a player you are.
OP, you can't afford to pay for trains unless you use real life money for donator packs. You can do city jobs for a bit, or seek any company job with an intelligence primary stat position for you and rotational trains. At your level, you'd probably need to look at lower star companies like 1-3 stars. Early on, I got into a 1 star company but there were only 2 employees, so for weeks, the owner trained me every other day which was pretty good for a noob. I quit a job and got fired another time, because I stuck to politely demanding intelligence gains but it paid off. 10K int also helps with certain crime success like hacking where you can make a few million per day.
25e is worth 2.2m (1/6 of an FHC), unless you really know what you are doing, you should not sell loses or revive for money. If you go for merits or have over 4b stats and using the money to buy SE that's another story.
25e is worth 2.2M for people who use FHCs or E Cans. For players of the OP's level, 25e is worth 250K (one loss) and even at my level I don't value 25 energy at more than 300-400k.
I don't use FHC or cans but that's how i value my energy, because that's what ill have to pay if i'll want to buy it. Energy is the most valuable resource in this game.
Thank you for telling me, I honestly wanted to get into crime but i wanted to make a bit of money first, your comment was very helpful :D
If you want to make money, see the guides in here.
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You ARE right. But the context matters for each player. I know of a reviver who still sells losses which really seems crazy to me. SO MANY people sell losses and consider it rational. For those players, they would be better off reviving. Maybe even outside a revive faction. They are selling losses for maybe $1.5-2million per 150e. They could do a couple 75e revives for 2 xanax or $2 million which helps them work towards a couple merits and helps their faction eventually meet the revive challenges. Selling losses doesn't have any prize at the end except for a "loser" title which most people hate having.
For people selling losses at $200k-$300k, then joining a 25e revive faction is a LOT more profitable.
Getting paid $825M-$1billion to finish out the revive merits isn't the worst idea. That money could buy the FHC block which should theoretically give 52 FHCs per year back to the player. In 3.2 years, those FHCs would be return 25000 energy (1000 revives). So, I think an argument could be made for poorer players to do 1000 revives.
I do agree with you though. I think any revive past 1000, I'll probably look back on with regret....eventually. That will be the day when I eat 4 FHC's or 12 cans per day. On that day, selling revives will look foolish. But we all start somewhere.
On another note, 10K intelligence helps with certain crime success(plant virus/hacking), so nobody will regret getting at least the first 10k of their intelligence working stat. It's safe advice to give to nubs to encourage them to gain some intelligence. This crime success will also help gain NNB which will help their faction OC success indirectly. No downside to intelligence gain unless your dream job is Man/End and you go way past 10K Int. That would be a rare regret, especially with a merit for each stat reaching 100k.
For people selling losses at $200k-$300k, then joining a 25e revive faction is a LOT more profitable.
Getting paid $825M-$1billion to finish out the revive merits isn't the worst idea. That money could buy the FHC block which should theoretically give 52 FHCs per year back to the player. In 3.2 years, those FHCs would be return 25000 energy (1000 revives). So, I think an argument could be made for poorer players to do 1000 revives.
I do agree with you though. I think any revive past 1000, I'll probably look back on with regret....eventually. That will be the day when I eat 4 FHC's or 12 cans per day. On that day, selling revives will look foolish. But we all start somewhere.
On another note, 10K intelligence helps with certain crime success(plant virus/hacking), so nobody will regret getting at least the first 10k of their intelligence working stat. It's safe advice to give to nubs to encourage them to gain some intelligence. This crime success will also help gain NNB which will help their faction OC success indirectly. No downside to intelligence gain unless your dream job is Man/End and you go way past 10K Int. That would be a rare regret, especially with a merit for each stat reaching 100k.
The best gains for any stat comes from education job of NPC. When you become principal you can get 100 of any stat you like pe day with jps.
But even more is buying trains. If you have a clear goal of what you need it for you can plan accordingly.
You can get into a buying train contract to get 4550 int. It takes roughly 70-80 trains. If you are lucky, you can get it with around 20mil.
Then jump into education job and reach principal in a month. You can spend jp and gain 100int per day without any more payment. If you have a good source of money. You can continue the player company method.
All the best.
Edit: It's 70 per day with jps and 30-40 from job stat gains.
But even more is buying trains. If you have a clear goal of what you need it for you can plan accordingly.
You can get into a buying train contract to get 4550 int. It takes roughly 70-80 trains. If you are lucky, you can get it with around 20mil.
Then jump into education job and reach principal in a month. You can spend jp and gain 100int per day without any more payment. If you have a good source of money. You can continue the player company method.
All the best.
Edit: It's 70 per day with jps and 30-40 from job stat gains.
Travel & passive income from job, bank & stocks, can easily afford 3 xanax per day + DP + refill, and you will be left with more money to spend so i see no reason to sell your energy for such low price (if i want to buy energy ill have to pay 2.2m per 25 e, so why should i sell it for less then that?). Even a new player with no money on his bank or passive stocks should sell loses/revive only if needs the money to buy DP/refills, else simply training at the gym will benefit him much much more in the long run.
If you want to work on reviving merits tha'ts fine, but as a new player increasing your stats will benefit you much more then those 10 merits that you can obtain later anyway. One should start hunt for those hard to get merits around 1b total stats or even more.
I must say that i did hacking crimes before the new update, and stopped when it came out. Hacking crimes are only good for income in the short run, in the long run its much better to work on your CE to get into PA team and then go back to hacking. also they are not very good for merits, as they cost 18 nerve vs 9 nerve of the virus crimes. i do not recommend to anyone to do hacking crimes before 60 NNB, unless he really know what he is doing. Simply steal jackets until you can do arsons and do 10K of them.
If you want to work on reviving merits tha'ts fine, but as a new player increasing your stats will benefit you much more then those 10 merits that you can obtain later anyway. One should start hunt for those hard to get merits around 1b total stats or even more.
I must say that i did hacking crimes before the new update, and stopped when it came out. Hacking crimes are only good for income in the short run, in the long run its much better to work on your CE to get into PA team and then go back to hacking. also they are not very good for merits, as they cost 18 nerve vs 9 nerve of the virus crimes. i do not recommend to anyone to do hacking crimes before 60 NNB, unless he really know what he is doing. Simply steal jackets until you can do arsons and do 10K of them.
You can slut for trains. or cash to spend on trains...
If anyone looks at this now, please be aware there has been a huge upheaval on revives and their earning potential. Please do further research before rushing into this path.