In game respect for factions can be gained in a few ways, attacks, territory, organised crimes etc.
With the changes to reviving brought in, and the %age chance to revive, would it be possible to add reviving to the activities that give Respect, perhaps within set limits (4 respect for below 25% chance, 3 for below 50%, 2 for below 75% and 1 for anything else for example).
This would not only give factions an incentive to revive now that many people, including me, do them for free to get the skill, but it also encourages people to try the riskier revives in order to benefit their faction.
With the changes to reviving brought in, and the %age chance to revive, would it be possible to add reviving to the activities that give Respect, perhaps within set limits (4 respect for below 25% chance, 3 for below 50%, 2 for below 75% and 1 for anything else for example).
This would not only give factions an incentive to revive now that many people, including me, do them for free to get the skill, but it also encourages people to try the riskier revives in order to benefit their faction.