I have an idea to make the Blow Gun more interesting. In addition to the Poison Darts that apply damage over time, Specialized Darts deal damage on the first hit and apply Battle Stat Debuff that wears off gradually after 19 turns. These are:
- Weaken Darts: decrease Strength of the victim when hit by an amount of percentage for 19 turns.
- Soften Darts: decrease Defense of the victim when hit by an amount of percentage for 19 turns.
- Slowing Darts: decrease Speed of the victim when hit by an amount of percentage for 19 turns.
- Tranquillizer Dart: decrease Dexterity of the victim when hit by an amount of percentage for 19 turns.
These darts are acquired by Mission Credits and appear randomly on the Mission tab when having the Blow Gun equipped.
If you like this idea, please let the Devs know it too.
- Weaken Darts: decrease Strength of the victim when hit by an amount of percentage for 19 turns.
- Soften Darts: decrease Defense of the victim when hit by an amount of percentage for 19 turns.
- Slowing Darts: decrease Speed of the victim when hit by an amount of percentage for 19 turns.
- Tranquillizer Dart: decrease Dexterity of the victim when hit by an amount of percentage for 19 turns.
These darts are acquired by Mission Credits and appear randomly on the Mission tab when having the Blow Gun equipped.
If you like this idea, please let the Devs know it too.