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Drive-By Failures

Started by ALargeGayMan [2553112] on in Suggestions.

65 replies · 1.49k views · thread synced · 3 days ago · View on torn.com
About this thread

Posts archived: 66 / 66 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
66
Discussion span
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Authority score
55 / 100
Historical score
51 / 100
Story score
67 / 100
Engagement score
79 / 100

People posting, likes and official posts are not counted for this thread yet: on threads longer than one page they come from a periodic pass over the archive, which has not covered it.

Most-liked replies

ALargeGayMan [2553112]
Currently one of the failures for the Drive-By Assassination crime hospitalizes another player at random. The problem is that it picks a player from the the vast fields containing tens of thousands of inactive accounts.

This isn't nearly funny enough.

Make it specifically pick an active player.
Metchi_Pockvano [2743523]
Did not know this was a consequence of failing this crime. I'll give you a R+ just because i agree, it would be entertaining to randomly catch an active player in the crossfire.
Doford [2307018]
Make it the last player who attacked you. This would be hilarious cause who else would you go after than that person in a drive-by
biosterous [2377874] Wiki Contributor
realism: the inactive accounts are sleeping in their shacks, not walking around on the streets
gameplay: this leads to new niche strategies for war, ranked or otherwise
fun factor: lmao yes
Cirno [2236596]
As fun as it was to run over who I think was one of Chedburn’s inactive alts, I know I would find a lot more enjoyment in knowing that I possibly just ruined some poor bastard’s happy jump.
TrandBirdBorn [2271053]
I think it would have some weird implications for RWs/raids.

And for that reason R+ it's the kind of random danger Ched is trying to encourage in the game.