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Crime ITEMS idea.

Started by JackReacher [1389614] on in Suggestions.

2 replies · 48 views · thread synced · 5 days ago · View on torn.com
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JackReacher [1389614]
Hello all. I was thinking about all the items that have very little use in the game and thought, “What if items were more interactive and were needed for things like crimes and not just to sell for a bit of cash or to that one guy who will just buy 5k gold watches from you ONE by ONE!


So, below is a list of some crimes that exist in the game. There are some new items and a new building and vehicle and I’ve tried to make it so that the earlier crimes gives items for later crimes etc.


Alot, if not all of the booster items would still be worthwhile in increasing the effectiveness of the crimes.


I was also toying with the idea of giving items for crimes some sort of“durability” X amount of uses per crime before you have to steal or buy another. I have not thought about amounts of exp or amounts of cash. Just the concept of using items in an interactive way.

The list is not complete and I kinda just wanted to get it out there as a suggestion.



Search for cash:

No items needed for this crime.

Boosters:
Glasses

Search places:
  • Train station
  • Under bridge
  • Bins
  • Water fountain
  • Dumpsters
  • Theatre
Rewards:
Cash + EXP


Sell copied media:

Items required:

  • CD’s
  • Personal computer or Laptop
  • Software
Requirement:
Apartment or greater

Rewards:
Cash + EXP

Boosters:
High speed drive



Shoplift:

Items required:
  • Trench coat
Places to shop lift from:
  • Grocery store, clothes shop, hardware store.
  • Rewards: Candy, beer, energy drinks (low % chance) clothing (Trainers, Duffel bag, balaclava, dark clothes) Tools (Crowbar) + EXP
Pickpocketing:
  • Lawyer
  • Businessman
Rewards:
Wallet- “ You open the wallet to find” Cash, Business travel card (low% chance),lawyer card (low% chance)+ EXP
  • Other rewards: Phones, watches
Items needed for Pickpocketing:

  • Trainers (sneakers) Mountainbike (booster)– Stolen via shoplift crime

Larceny:

Places:
  • Apartment – Items found: Clothing, Jewellery, Food, drink, Laptop/pc, Cash, EXP
  • Detached house – Items found: Clothing, Jewellery, Food, drink, Laptop/pc, Cash, EXP
  • Mansion – Items found: Clothing, Jewellery, Food, drink, Laptop/pc, Cash, EXP, Key to expensive/classic car
  • Hardware Store – Items found: Tools Crowbar, screw driver, Angle grinder,
  • Office (cyber force) – Items found: Computers, software + EXP
  • Pawn shop – Items found: Pistols/shotguns, (Low grade), Mountain bikes, Cash + EXP
Items needed to pull off Larceny: Balaclava, crowbar, dark clothing


Importing Drugs:

Requirements:
  • Unit lock up – New property
  • Van – Stolen in GTA crimes
Import Drugs:
  • Cannabis – Blocks – Not consumable. Usable in another crimes
  • Cocaine – Blocks – Not consumable. Usable in another crimes
  • Ecstasy – Pack – Not consumable. Usable in another crimes
Armed Robbery:

Requirements:
  • Balaclavas, Pistol/shotgun, Getaway car, Duffel bag
Places to commit crime:
  • Bank
  • Armoured Car
  • Gun store
  • Ambulance
Rewards:
Large amounts of Cash, Assault rifles, hunting rifles, carbines, Smg’s,body armour, firstaid kits, empty blood bags.+ EXP


GTA:

Requirements:
  • Screwdriver, balaclava
  • Unit lock up
Rewards: Cars,Van+ EXP



ArmsTrafficking:

Requires:
  • 5 X Vans
  • 10 x assault rifles
  • 10 x Body armour
This is as far as I got. I will continue to add to my list. Maybe I'll update the post when It's done. I just wanted to share my thoughts.

Thanks.