Hi I had an idea whilst having to wait for OC which would serve very productive but could also be used maliciously if need be. Maybe a deportation perk, which would enable a player to summon another player from a foreign country and back to torn. Would be quite an interesting perk possibly for a detective. Just a thought, what do you think?
Deportation perk
Started by _-KRATOS-_ [2692998] on in Suggestions.
About this thread
Posts archived: 8 / 8 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Counted by TornLife from the archived posts.
- Archived posts
- 8
- Discussion span
- →
- People posting
- 3
- Likes on archived posts
- 5
- Authority score
- 26 / 100
- Historical score
- 15 / 100
- Story score
- 36 / 100
- Engagement score
- 45 / 100
Way too powerful
To powerful? Increase the cost…Nukes are to powerful
There are different kinds of powerful. All the DB's will do is hurt a bit and prevent people from flying. Emphasis on prevent. Temporarily preventing people from being able to do something through reasonably expensive means is perfectly fine. What you're suggesting is forcing someone to do something. Even forcing people to do small things is a powerful ability. Forcing someone to travel? Way too much.
That prevention your talking about is still forcing people to stay grounded so regardless how you dress it up it’s still forcefull and not only to an individual but on a mass scale. I think your a vegetarian.
Listen to this hypothetical and tell me if you think it's balanced or not.
I'm most certainly not a vegetarian, steak and bacon are far too delicious for that, thanks.
[Player A] has a lot of job points stocked up and has decided they want to f**k around and find out. [A] has decided to use all their job points to cause a variety of things to happen.Now also tell me which of these is the most reasonable.
- [Player B] has been forced to spend 417m in [A's] bazaar
- [Player C] has been forced to travel to SA, effectively wasting just shy of 10 hours of travel time
- [Player B] has also been forced to spend all their energy searching the dump and not picking anything up
- [Player D] has been forced to stay in the air during his travels for an extra 1 hour and 47 minutes
I'm most certainly not a vegetarian, steak and bacon are far too delicious for that, thanks.
Would be interesting, but the mechanics of it would be too messy, plus there are way too many ways for that to be abused I believe, there would have to be some regulations/limits to it. Not sure what those could be though. I also think though for what it would be worth in job points/monetarily it wouldn't be worth it to most Torn players
Counter Ideas I've thought of that could also be interesting:
(1) Similar to what you're talking to but instead of immediately summoning a player from Abroad to Torn, it puts them on a flight that still has time attached to it (maybe some mechanic could be worked out where you can't access your Plane as it is being used to pick up someone else?)
(2) Flight Delays already exist, but what about a Flight Accelerator where the stipulation is someone has to already be travelling and you can speed up their flight. You still don't know when they are going to land, as it would be a % of their current flight time, but it could be interesting. People could be manipulative and pay for people to land faster, OR someone could purchase their own acceleration(s) if they needed to be back quicker
Obviously both are still controversial, but just some ideas :)
Counter Ideas I've thought of that could also be interesting:
(1) Similar to what you're talking to but instead of immediately summoning a player from Abroad to Torn, it puts them on a flight that still has time attached to it (maybe some mechanic could be worked out where you can't access your Plane as it is being used to pick up someone else?)
(2) Flight Delays already exist, but what about a Flight Accelerator where the stipulation is someone has to already be travelling and you can speed up their flight. You still don't know when they are going to land, as it would be a % of their current flight time, but it could be interesting. People could be manipulative and pay for people to land faster, OR someone could purchase their own acceleration(s) if they needed to be back quicker
Obviously both are still controversial, but just some ideas :)
Life is t fair sometimes but we move along with it regardless. A lot of aspects are unfair generally in game. Look I get your point but still don’t agree it is not “To powerful”,
A return flight back home which is inevitable at some stage anyway by choice ain’t that bad especially if it can be tuned to be a fairer system.
A return flight back home which is inevitable at some stage anyway by choice ain’t that bad especially if it can be tuned to be a fairer system.