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Complex defending

Started by Rlives [2880091] on in Suggestions.

1 replies · 27 views · thread synced · 7 days ago · View on torn.com
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Rlives [2880091]
Currently the defensive customization is lacking in terms of using weapons as percent chances.
Defenses would be much more customized to one’s weapons, especially those with effects,
if we have a more sophisticated system to defend with.

I would suggest a scratch-like coding system that lets us pick what our first move, second move,
hell, it could do more than ched could code. Conditionals, variables, it could be great.
Rlives [2880091]
For the record, scratch is a coding language for actual children. If you cant learn it, says more about you than it does the system.