Skip to content
TORNLIFE More

(more) Point Refills

Started by Nokian [2742151] on in Suggestions.

11 replies · 123 views · thread synced · 10 days ago · View on torn.com
About this thread

Posts archived: 12 / 12 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
12
Discussion span
→
People posting
7
Likes on archived posts
25
Authority score
42 / 100
Historical score
24 / 100
Story score
41 / 100
Engagement score
53 / 100
Nokian [2742151]

Relatively simple suggestion: Allow multiple refills per day, at increasing costs each time.

 

Currently refills are 25 points. A second refill could cost 4x that to 100, then 4x that to 400, etc. (I like round numbers, but the costs could be different, of course).

 

The second refill is still good value, and some players would use 3+ refills per day possibly during wars etc. Great way to remove points from the game.

 

 

EDIT: Since this wasn't clear to some, this still resets daily. So, say you want to refill energy and nerve one day that's 25 + 25 points. The next day maybe you want to refill energy twice and nerve once, that would cost 25 (1st E refill) + 100 (2nd E refill) + 25 (1st nerve refill). Hope that's more clear.

Nokian [2742151]

I added an edit to address this misunderstanding. Point refills would not become more expensive, we would just be adding the ability to do multiple refills daily at an increased cost for each one beyond the first.

Carso87 [2647874]

More refills is a solid idea in my opinion, although the cost needs to be considered so as not to completely screw the finances around the other sources of energy. 

I would think the second refill in the ballpark of 250 points, for example. Makes it a reasonable later game options, doesn't reduce accessibility for the first refill at lower levels and makes it a consideration in the middle as it will be (assuming points recover somewhat) comparible to an FHC. The cost of the higher one will also remove a decent chunk of points if used with any frequency which will put a little upward price pressure on them again.

 

Disappointed it has just been poo-pooed as an option by Ched with no real explanation beyond 'p2w' with no other context, given the P2W element of this game, being Donator Packs, is unlikely to ever change.

Knave_of_Hearts [2203576]

250 points puts it in the FHC price range, which is a good step, but honestly I think it should be 2500 points. Make people pay around 100m for 150e. That way it will basically only be used during special events, and therefore won't disrupt the torn energy economy. Basically people will use it for Halloweek or Valentines Day or other big chains. 

 

Or you could make it 250 points and only have the 2nd refill on lock during some of these torn events where energy is in high demand. 

HeavyBrony [2671972]

R+

I honestly had this same convo in the SA Discord, but with the stipulation of doubling each time. It was a ballpark guess, but really this would help cull the over abundance of points, potentially raising prices, and allow true grinders to really milk it for what it’s worth.

Knave_of_Hearts [2203576]

What if the price for the 2nd refill increases each time you use it.

Day 1 - The 1st refill is 25, the 2nd is 100.

Day 2 - The 1st refill is 25, the 2nd is 200.

Day 3 - The 1st refill is 25, the 2nd is 300.

Day 4 - The 1st refill is 25, the 2nd is 400.

Day 5 - The 1st refill is 25, the 2nd is 500.

Ect...

After using the second refill for a month, you'll be paying over 3000 points for that second refill, which will naturally deter people from using it all the time, and they'll save it for special events.

 

Maybe this gradual increase would reset at the start of the new year, or at Christmas when we get our free merit reset.