While chatting with some of the new players of torn I noticed that many of them were attempting crime like forgery and cracking (I am also guilty of this)This is likely as the more difficult crimes seem more appealing. I would like to see more of an effort to explain how crime progresses work is Crime 2.0. I have three suggestions
- Have George make comments to new players hinting them that certain crimes are too advanced for them.
- Introduce a visible universal crime skill bar to help explain that getting better at easier crimes helps them attempt more difficult ones.
- The most drastic change lock more difficult crimes until the players has advanced in crime experience, education or other progress milestones.
if you have any suggestion please let me know.