what if torn brought a whole new aspect into the game? Say a mercenary option. Could be a whole new option rather than running a faction with a Totally new set of perks. Could use points and money rather than respect to upgrade perhaps? Organized crimes for such could be called missions and earn points and money rather than respect as well. Which can be divided between members of said mercenary crew, drugs and such could be awarded as well for missions within this new feature. Maybe the perk tree for this could go hand in hand with helping factions. A new spice to the game?
Mercenary aspect
Started by Sinister_Grim [1937629] on in Suggestions.
About this thread
Posts archived: 2 / 2 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Counted by TornLife from the archived posts.
- Archived posts
- 2
- Discussion span
- →
- People posting
- 2
- Likes on archived posts
- 3
- Authority score
- 24 / 100
- Historical score
- 20 / 100
- Story score
- 31 / 100
- Engagement score
- 33 / 100
a system that uses mercs would be cool. lets say a faction leader needs some backup. the mercs would last lets say 24 hours, perhaps it cost respect to use it.