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OC 2.0 Spawn system

Started by Swaggerly [2632226] on in Suggestions.

0 replies · 13 views · thread synced · 4 days ago · View on torn.com
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Swaggerly [2632226]

I recommend allowing factions to be able to choose between paying x credits to receive a NPC offer for an OC within a set range tier and be discovered immediatly (what we have now) but also allow them to pay x+c credits to specify a specific level OC desired but the duration until that level OC is offered from the NPC will be a RNG duration in the future (1hr - 24hr?).

That way you can choose between paying x credits to scour what kind of OCs are being offered right now -or- pay x credits to send word on the street that you have a set team ready to plan a set crime. More realistic, more engaging, and keeps factions from having a bad roll of the dice, say getting 6s in a row and no 8s or vice versa if they are willing to pay a bit more and not have access to the crime immediatly.

Capische? Capische.