What about implementing the use of weather into the game? Possibly the use of "real' weather to delay/shutdown flights to areas abroad (ie, hurricane could shutdown flights to the Cayman Islands for a day etc.) as they happen in real life. Also, with the location of Torn known to be off the coast of Texas, weather could also affect shops, races, etc.
Implementing weather/weather patterns
Started by Stonewall_Jacks [3184790] on in Suggestions.
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