I just wanted to acknowledge and congratulate the dev team on their optimisation efforts, as most are aware, in the past any event would bring Torn crashing to a halt but after Halloween last year it is noticeable that whilst still room for improvement Torn has actually become playable during high traffic events and also significantly improved how quickly it can come back from severe interuptions.
With improvements yet to come to the items page and the test of Halloween and Elimination later in the year, it's a good bet that we'll once again actually be able to play the game.
Awesome job Ched and the team.