In Torn City, faction crimes are organized group activities where your faction can earn rewards like cash, items, and respect. The success of these faction crimes depends on several key stats:
Roles and Stats: Each role in a faction crime—like 'Muscle' or 'Negotiator'—relies on different battlestats. For example, the 'Muscle' role is influenced by your Strength stat, while roles that require finesse may depend on your crime experience or another relevant stat.
Crime Experience: The more crime experience you have and the more you've leveled up the relevant stats, the higher your chances of success. It's all about aligning your stats with the role you're taking on in the crime.
Planning and Execution: Faction crimes have a planning phase and an execution phase. During planning, everyone involved must prepare according to their role. When you proceed to execution, the game shows you a percentage that indicates how likely you are to succeed. This success percentage is directly influenced by the combined stats and readiness of all faction members involved.
In short, improving your crime skills and relevant battlestats, coordinating as a faction, and paying attention to the success percentage before executing the crime all help increase your chances.
FACTION CRIMES
Started by ThitherThread [2918466] on in Graveyard.
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Mentioned in this thread
George [3] ×1
It's amazing how useless and vague this AI generated "guide" is. "The more crime experience you have and the more you've leveled up the relevant stats, the higher your chances of success." - yeah, no shit ChatGPT. More number = better.
OP, you have been actively playing since March, what prompted you to go to the tutorials forum and post a nonsensical AI slop "guide" now?
Dear ChatGPT. Please leave A.I. generated advice related to Torn City to the one and only George.
(Seriously, open a chat with him. He's awesome!)
Mentions: George [3]
I got your message. And I'm sorry if I hurt your feelings.
This is, however, a comparatively low quality post in contrast to some great guides published here. And most likely generated using a LLM. This is an insult to those who actually spent time and effort into researching and writing great guides.
Don't try to reinvent the wheel.
Mentions: Guide list
Moved to Graveyard - low quality AI generated guide
At least a player is trying to post something to help others rather than what you guys posted putting him down for it. How about we try to help one another rather than tear each other down especially when somebody is trying to do something to help someone else.
Posting inaccurate and uninformative threads when there are already dozens of high quality guides on the topic is not "helping others". It's wasting everyone's time and misguiding people, causing more damage than good. I've posted my fair share of guides and that's one of the reasons why these AI slop jobs piss me off so much - i know how much effort and time goes into writing something actually useful and helpful instead of prompting ChatGPT to write something which doesn't even make sense.
In this case, I’ve stood by my own words. Well‑structured writing can sometimes be flagged as AI simply because the grammar and flow are correct. That does not make it automated. If you believe the information itself is inaccurate, the proper step is to report it and allow the system to review. Beyond that, your claim carries no weight — it is only an opinion without authority.
No, the proper step is to call out the bullshit publicly and let people know it's inaccurate (or useless and vague in this case). Reporting does nothing as it is not breaking any rules. I do not have authority, but i have reputation, therefore i believe my claim does carry some weight.