My faction tried to start a chain twice in a row. Both times it bugged out and disappeared (as if it had never started), even though we were attacking and the counter still had time left.
We wasted our Xanax because of this.
Started by Vandoba [3991847] on in Bugs & Issues.
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My faction tried to start a chain twice in a row. Both times it bugged out and disappeared (as if it had never started), even though we were attacking and the counter still had time left.
We wasted our Xanax because of this.
Your previous chain of 33 was in cooldown when some of the hits were made to start the chain. You cannot start another chain until your previous chain has cooled down. The timer that you were seeing was not for saving the chain, it was for the chain to finish cooldown.
Thanks!