To start, am really glad that we are finally getting badges. I think there is so much potential to develop this further to really create a new reward system for events, and create motivation for players to not just join, but also actively participate in events.
That said, have listed some suggestions below on Elim badges. Please feel free to add on, including ideas for subsequent badges for other events.
1. Can consider separating the badges ("Team Rank" Badge and "Hit" Badge)
2. In terms of visuals for Team Rank badge, i think a year (e.g 2025) + number (1-12th) would be nice. Make it immediately recognizable at a glance. With the current visual, it will be really hard to differentiate badges at a glance after a few years have passed.
3. For 1st, 2nd and 3rd place for Team Rank badge, I would also suggest to stick to easily recognizable colours (Gold, Silver, Bronze). Playing spot the difference at the moment between 1st and 2nd place badge.
4. For "Hit" Badge, would suggest a tiering system based on tier percentage within the team (E.g. Top 5% of team - Diamond, Top 10% - Platinum, Top 25% - Gold, Top 50% - Silver, Anything else - Bronze). This must be possible, since we already have a merit for Top 5% hits within team.
5. Similarly for visuals of Hit Badge, indication of the year would be a nice touch to make it immediately recognizable once we get a bunch of badges.
6. Aside from a "Team Hit" Badge, there's obviously other prestige badges we can consider - e.g. Lead Badge, Badge for Hit Leaderboard across all teams, but I do think these are more fringe. E.g. Hit Leaderboard Badge would naturally favour individuals in teams that go further; Lead Badges would be very rare