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Bugged Arson?

Started by Beerstein [1322136] on in Bugs & Issues.

2 replies · 57 views · thread synced · 5 days ago · View on torn.com
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Beerstein [1322136]

Foundry - Hot Under the Collar stuck at 99% destruction.

 

Around the last 6 were with it at 99% with them all fully burning visually but wouldn't go to 100% forum search turned up no one with this issue. I figured maybe it requires a liquid for the last 1%, but Molotov is a liquid so not sure what's going on here.

 

Had to just let it go as it was clear it was not going to 100% and already burnt an entire nerve bar.

 

00:16:43 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:16:43 - 18/12/25    
You used 1x Molotov Cocktail in Arson
00:16:16 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:16:16 - 18/12/25    
You used 1x Methane Tank in Arson
00:15:58 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:15:58 - 18/12/25    
You used 1x Potassium Nitrate in Arson
00:15:45 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:15:45 - 18/12/25    
You used 1x Oxygen Tank in Arson
00:15:43 - 18/12/25    
You used 5 nerve and failed stoking a Foundry (Hot Under the Collar)
00:15:43 - 18/12/25    
You used 1x Oxygen Tank in Arson
00:15:23 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:15:23 - 18/12/25    
You used 1x Oxygen Tank in Arson
00:15:03 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:15:03 - 18/12/25    
You used 1x Potassium Nitrate in Arson
00:13:31 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:13:31 - 18/12/25    
You used 1x Oxygen Tank in Arson
00:13:18 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:13:18 - 18/12/25    
You used 1x Methane Tank in Arson
00:13:16 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:13:16 - 18/12/25    
You used 1x Methane Tank in Arson
00:13:14 - 18/12/25    
You used 5 nerve successfully stoking a Foundry (Hot Under the Collar)
00:13:14 - 18/12/25    
You used 1x Methane Tank in Arson
00:13:01 - 18/12/25    
You used 5 nerve successfully igniting a Foundry (Hot Under the Collar)
00:13:01 - 18/12/25    
You used 1x Molotov Cocktail in Arson
00:12:59 - 18/12/25    
You used 5 nerve successfully placing a combustible at a Foundry (Hot Under the Collar)
00:12:59 - 18/12/25    
You used 1x Methane Tank in Arson
00:12:56 - 18/12/25    
You used 5 nerve successfully placing a combustible at a Foundry (Hot Under the Collar)
00:12:56 - 18/12/25    
You used 1x Magnesium Shavings in Arson
00:12:52 - 18/12/25    
You used 5 nerve successfully placing a combustible at a Foundry (Hot Under the Collar)
00:12:52 - 18/12/25    
You used 1x Kerosene in Arson
00:11:27 - 18/12/25    
You used 3 nerve successfully breaching a Foundry (Hot Under the Collar)
00:11:25 - 18/12/25    
You inquired about the Foundry (Hot Under the Collar) Arson job

CloudJumper [1636201]Staff

If you want to spread the fire to cover the last 1%, you would need to use an accelerant with high spread (gaseous accelerants work the best there). Molotov is a starter that helps ignite the fire in areas which are unaffected, it is not going to help you get to that one small 1% unburnt area of the building.

 

Thanks!

Beerstein [1322136]

I also used methane and oxygen there at 99% though, both gaseous? The last 30+nerve was spent at 99% with all fire icons already fully filled. 

 

Edit: Seems others stop at 99% too but use Magnesium Shavings which is the 1 non-liquid I didn't use. No one else ran into it as a problem as literally everyone copied what the 1st guy that posted said they did. Still don't know if it's a bug or intended.

 

Since Magnesium burns at 3000+C I think it MAY be intended on the last percent, or during stoking because it's a foundry. I used it in initial placement there.