Hello just new here, I'm just confused with the stats.
In Torn, Speed is for hit rate? but in rpg games it is agility.
In Torn, Dexterity is for Dodging? but in rpg games it is hit rate.
Just want confirm if this is correct?
Thanks who will answer.
Started by KeeleZeibel [4171795] on in Questions & Answers.
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Hello just new here, I'm just confused with the stats.
In Torn, Speed is for hit rate? but in rpg games it is agility.
In Torn, Dexterity is for Dodging? but in rpg games it is hit rate.
Just want confirm if this is correct?
Thanks who will answer.
Yes, in Torn ...
Speed = accuracy
Dexterity = evaision
It tells you under each stat in Gym
Strength
Defense
Speed
Dexterity
https://wiki.torn.com/wiki/Battle_Stats - All explained in Torn Wiki as well
Yep. It is correct.
Speed = how fast you can perform the attack (the faster you are, the less chance they have to react)
Dexterity = how well you can maneuver to move out of the way of the attack when you see it coming
(although in a lot of the common MUDs being played on the internet back when Torn was first created also all used Dex as an avoidance stat rather than accuracy stat, probably due to DnD also giving an AC bonus from dexterity - so you can blame that)