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Science based jobs

Started by Dr_Price [3284600] on in Suggestions.

0 replies · 11 views · thread synced · 11 days ago · View on torn.com
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Dr_Price [3284600]

I was wondering if we could get science based jobs.

Allowing players to use their education to make medications and or drugs depending on what branch of science they enter. The higher the value of med/drug the more career points they would need to craft them along with energy. Then they could sell those manufactured substances through crimes. If they get a critical failure they lose their license and have to reapply after the job cooldown.