So with recent events on Torn, we discovered that you can unfed yourself even if you self fedded
Our friend Hungaricum[1627840] self fedded 2 years ago. He restarted 2 months ago thinking that he can't get his account back since self feds are always asked if they're 100% sure before they decide to self fed.
We have contacted with Hungaricum on his new accountt. He would like to get his old account back since apparently thats allowed.
There should be no favoritism, apply the same rules to all players
Most of us hate Pirates, and for a good reason too(#hoorah). We need to rid this competition of these shitposts, and the best way to do this is to take down PIRATES! Here's how you can help:
1. Mugging While it sounds like the most inefficient way to bring down the pirates, with enough people attacking them they eventually lose all of their booty. They will not be able to afford rum and the cumulative hangover will literally kill them. For every dollar mugged, another dollar will be donated to prosthetics for children.
2. Revives Anyone can revive a member of Pirates! Even if they are not in the competition, revives equal more chances to punch a pirate, again and again and again. This maximizes personal satisfaction and relieves frustration from reading shitposts.
3. Interdict their hitters. For whatever reason, everyone on page 1-10 of Pirates has contributed to their team, these are the ones you want to keep in hospital whenever they are online. Make them regret choosing the #hoorah team. If they are not online, just mug them though. That way they're guaranteed make port and put their ship on the dry dock on the first elimination.
How about making 1 more change which would benefit most factions, how about you make attacking on territories with no Energy Cost? You could possibly limit the number of attacks that a person can do daily in a territory during this beta, so that a guy won't have unlimited Energy to knock people off the hill. Maybe make a similar system like the one which is for Energy, but now another one which should be available to factions who are in Beta. Then I think you can expect more tests to be done on this beta.
Already our faction spent enough energy on this beta, and we always have seen you changing rules. I don't think its worth it anymore for us to keep spending our Energy to test this system, when the reward isn't worth the Energy we're spending. Hell, if we'd use the energy we spent so far we'd prob mug 2-3 times the amount of 20 Cesiums.
If you wanna keep changing rules, cause factions can't take us off from the island, I guess we'll just abandon these territories, and let the small factions do the beta testing for you. We've spent enough Energy on this beta, and we're not getting rewarded. Since we'll need to keep spending more energy to gain those few Cesiums, It's best if I tell my members to train and let other factions do the Beta Testing, and we'll wait for it like the rest
tldr: Make the attacking on territories to not cost Energy, limit the number of attacks a person can make in a territory daily. Else we'll wait like the rest of factions when territories are live. We'll train instead of wasting our Energy when rules get changed always
The new warring system when it comes out(hopefully soon) will have quite a few exciting battles. Looks like PT vs Relentless can't be avoided, especially after PT broke Relentless chain. PT declared on Relentless to get back their territories, shame that they broke their chain though. I foresee Relentless doing the same thing to PT in future when PT does a big chain
Will be an exciting battle for sure whenever it happens, PT has big stats, Relentless has activity and good stats for their age. Will be very interesting how their battle will be without guests
Have fun both factions, make Torn see some epic battles like SA and M&C did few weeks ago