Thank you Astral for the compilation. Torn is the reason I started designing and it was due to those artists mentioned in the earliest Graphics Aid. I really hope the new designers in the forum have the desire to improve. I would love to see works of the same quality as in the earlier graphics aid.
first of all i am so happy to see you making tags out of your norm hades
other than the monotony of the colors i find this tag pleasing to look at .. i think shades of cyan would have really brought out the effects on this tag
in this case the main problem i see is the lighting being all over the place.. is it coming from the top ? is it coming from the sides? is it coming from the bottom? i have no idea since the render is "bright" in so many areas which do not really match
a small part of the hair of the render is oversharpened in the center-top a light smudge on the hair would have made the tag flowed much better in my opinion
also the hair is very over contrasted .. i think if you had painted over the hair in the beginning stages (as soon as the render was added in) with clipping masks this problem could have been avoided .. i understand overly-bright hair is a common problem with many anime renders and this is the only solution i have come up with .. to paint it over manually by myself
i have not cnc-ed in a while so hopefully this useful
i think moving on, perhaps try not adding any gradient maps if it turns out so monotonous .. i know creating sigs without adjustment layers is hard since all the tiny mistakes can not be hidden but its doable .. give it a go and see how your sigs turn out
as for number 1 the biggest problem i see with this signature is a lack of lighting it could do with a light source since the lighting on the render is so evident secondly .. a centralised focal in this case does not work at all .. it looks very weird and out of place .. the size of the render is proportional to the size of the tag but the placement is not .. i would suggest following that rule of thirds or whatever it is called thirdly the motion blur sort of effect on the left side does not really work in my opinion .. i think a still background but darkened would have worked much much better and again a monotony is a big problem
signature 2 i still can not find out what the focal is .. is this supposed to be an abstract? i would suggest to bring out the focal more (if it is not an abstract) .. it is far too blended in i do see an arm (i think?) and it seems to be going in the top left to bottom right direction .. i think if you emphasized that particular flow it would have made the signature so much better .. perhaps look into some effect c4d packs or some textures the lighting in this case.. though its there it looks very artificial .. looks very "blotchy" on its top borders .. perhaps a smudge tool ti smoothen out the edges :/
signature 3 am i the only one or does the lighting and the shadows do not match at all? O.o it looks so out of place (if i am wrong then please ignore this comment)
i dont know why the 3d effect is so popular in torn .. i personally find it very tacky and a "quick" fix to blend everything in .. this is a personal opinion though and i am not sure if others feel the same way
please do play with the dodge/burn tool for all the tags as they need some serious lighting to bring out the effect