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zone7only [1422987] Level 78 The Iron Fist [IF] Gold Fist

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Torn Pet System · · 14 likes

[image: profileimages.torn.com]


[image: profileimages.torn.com]




Prologue
Wanna be John Wick? You need cars, guns, a lot of gun and of course... a dog.



Keys

RNG = Random Number Generator.



Summary

You can own pets. Pet will bring you valuable perks (+% DEX, SPD, Successful Crime Rates, etc.)

How much % of perk the pet gives to you depends on the pet Rarity.

You can get higher Rarity pets via looting, buying from other, or Breeding.

You can buy pets from Pet Shop in each country (Lowest Rarity).

Of all stats, Rarity is the pet most important stat.

Pet Shop:
  • Each country provides each type of Pet with basic Rarity (Lowest).
  • Pet gender is random, you only know once you bought them.
Another ways to get Pet with higher Rarity:
  • City Loot
  • Lucky draw (very low chance, Leslie wheel?)
  • Buy from other players
  • Breeding
Note:
  • Pet is just 'Item'.
  • Pet can be added to Pet House.
Pet House

City now provide Pet House personalized for each player.
  • Player can add up to 5 pets to the Pet House.
  • Only pet which is added to your Pet House can join pet activities (Pet Battle, Feed, Breed, etc.)
  • Only 1 of the 5 added pets can be set as Main Pet.
Pet House actions:
  • Add: Add pet from your items to the house.
  • Remove: Remove pet from the house.
  • Set Main: Set a Pet as Main Pet.
  • Feed: Feed your pet to raise his/her Battle Stats.
  • Breed
  • Join Pet Battle.
Note:
  • You Cannot Remove Pet whom is currently in Pet Battle.
  • You Cannot Remove Pet with any Cooldown (Feed Cooldown, Breed Cooldown).
  • Remove Pet from Pet House will reset all Battle Stats. Only Rarity will be kept.
Main Pet

Each player can care up to 5 pets, but you can have only 1 in main care. When in main care, pet will bring:
  • Only main pet give player perk.
  • Only main pet can join Pet Battle.
Perk

Each type of pet gives a different perk to their owner. E.g.:
  • Monkey: +X% SPD
  • Cat: +X% Max Happiness
  • Dog: +X% Successful crime rates
  • Snake: +X% DEX
  • Etc.
The X% is calculate by a secret formula, which mainly depends on pet's Rarity. The higher the Rarity, the higher the X%.
  • X% = (Pet's Rarity x Secret Ratio)
The started X% should be very small close to nothing. Player need to put a lot of effort to get a pet with higher Rarity to get a significant perk boost.



Pet Stats

Pet stats include Battle Stats and Rarity.

Battle Stats: Affect win rate of the pet on Pet Battle.

Rarity: Affect Pets perk; Affect Battle Stats gain per feed.



Battle Stats

Affect win rate of the pet on Pet Battle.

Pet has 3 types of Battle Stats:
  • Loyalty
  • Smart
  • Agility
Pet's Battle Stats can be raised by Feeding your pet.

Started Battle Stats: Is the stats Pet has when he/she was born, before any raise with foods.
  • The higher the Rarity Pet has, the higher started Battle Stats he/she will has.
  • E.g.: Pet with Rarity = 1 has started Loyalty = 1; Pet with Rarity = 1.5 has started Loyalty = 1.5
Rarity

Rarity is the most important stat of your Pet. It's the only stat will go along with your pet no matter what.
  • Mainly affect your Pets perk. Also, for showing how valuable your pet is.
  • You can only get higher Rarity pet via lucky loot, buy from other player or the *most important* Breeding.
  • Rarity cap is 100.
Breeding

Breeding is the way to get a pet with higher Rarity. You can breed pet by join 2 pet of same species, 1 male and 1 female.

If the breed successful, the female pet will get pregnant, and a stopwatch appear above her head.
  • After the time end, a "Give Birth" button appear, click it and new baby will be born:
  • You cannot click "Give Birth" if your Pet House is full.
  • Baby pet has kid times. In that times, they cannot join any pet's activities (Pet Battle, Breed, etc.) or boost perk to the owner.
  • Baby's Rarity is depending on his/her parent Rarity, in a secret formula and of course a RNG.
  • Baby's Rarity = Average Parents Rarity x Player's Husbandry Skill x RNG
  • Baby's Rarity due to RNG, can be lower or higher than the parents average Rarity.
  • Baby's Battle Stats cannot be inherited from his/her parents. The Baby will have Started Battle Stats depends on his/her Rarity.
  • Baby's gender is random.
If the breeding fails, a cooldown will appear in the female pet head. You can trigger another breeding after that cooldown.

Breeding Successful Chance:
  • The breeding successful chance depends on the Player Husbandry skill.
  • If the breed failed, the female pet will be in cooldown for X hours before the next shot.
  • Breeding chance should be very very low, so player cannot mass produce pet.
  • The higher the pet rarity, the lower the breeding chance.
Feed

Feed your pet is the only way to raise your pet's Battle Stats.

Each type of food raises an X amount of Battle Stats and the pet will get Y amount of Feed Cooldown
  • Battle Stats Raise = Food quality x Pet's Rarity
  • The pet cannot be fed another food until the Feed Cooldown is over.
Pet Battle

Doing Pet Battle raises your Husbandry skill. This game is similar like Racing System:
  • The battle has Ready and Starting phase (Both with different countdown).
  • The win rate depends on: your pet Battle Stats and your Husbandry skill.
  • Win the battle increase your Husbandry skill.
Note:
  • You cannot travel while currently in a Pet Battle.
Husbandry skill

Player's another skill, like Racing, Revive, Hunting.

It will affect your Pet breeding chance and the Baby's Rarity.

It will affect your Pet Battle win chance.



If you want to add something or anything need to be fixed, please raise up. I will update this system whenever we get a good suggestion or something come to mind.

And Lastly, if you like this Pet System, please drop a like. 250+ likes and we'll get the Torn Development Team attention.

Thanks.

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- Update #1: Add some in-game images. Just for fun, lol.

Torn Pet System · · 14 likes

[image: profileimages.torn.com]


[image: profileimages.torn.com]




Prologue
Wanna be John Wick? You need cars, guns, a lot of gun and of course... a dog.



Keys

RNG = Random Number Generator.



Summary

You can own pets. Pet will bring you valuable perks (+% DEX, SPD, Successful Crime Rates, etc.)

How much % of perk the pet gives to you depends on the pet Rarity.

You can get higher Rarity pets via looting, buying from other, or Breeding.

You can buy pets from Pet Shop in each country (Lowest Rarity).

Of all stats, Rarity is the pet most important stat.

Pet Shop:
  • Each country provides each type of Pet with basic Rarity (Lowest).
  • Pet gender is random, you only know once you bought them.
Another ways to get Pet with higher Rarity:
  • City Loot
  • Lucky draw (very low chance, Leslie wheel?)
  • Buy from other players
  • Breeding
Note:
  • Pet is just 'Item'.
  • Pet can be added to Pet House.
Pet House

City now provide Pet House personalized for each player.
  • Player can add up to 5 pets to the Pet House.
  • Only pet which is added to your Pet House can join pet activities (Pet Battle, Feed, Breed, etc.)
  • Only 1 of the 5 added pets can be set as Main Pet.
Pet House actions:
  • Add: Add pet from your items to the house.
  • Remove: Remove pet from the house.
  • Set Main: Set a Pet as Main Pet.
  • Feed: Feed your pet to raise his/her Battle Stats.
  • Breed
  • Join Pet Battle.
Note:
  • You Cannot Remove Pet whom is currently in Pet Battle.
  • You Cannot Remove Pet with any Cooldown (Feed Cooldown, Breed Cooldown).
  • Remove Pet from Pet House will reset all Battle Stats. Only Rarity will be kept.
Main Pet

Each player can care up to 5 pets, but you can have only 1 in main care. When in main care, pet will bring:
  • Only main pet give player perk.
  • Only main pet can join Pet Battle.
Perk

Each type of pet gives a different perk to their owner. E.g.:
  • Monkey: +X% SPD
  • Cat: +X% Max Happiness
  • Dog: +X% Successful crime rates
  • Snake: +X% DEX
  • Etc.
The X% is calculate by a secret formula, which mainly depends on pet's Rarity. The higher the Rarity, the higher the X%.
  • X% = (Pet's Rarity x Secret Ratio)
The started X% should be very small close to nothing. Player need to put a lot of effort to get a pet with higher Rarity to get a significant perk boost.



Pet Stats

Pet stats include Battle Stats and Rarity.

Battle Stats: Affect win rate of the pet on Pet Battle.

Rarity: Affect Pets perk; Affect Battle Stats gain per feed.



Battle Stats

Affect win rate of the pet on Pet Battle.

Pet has 3 types of Battle Stats:
  • Loyalty
  • Smart
  • Agility
Pet's Battle Stats can be raised by Feeding your pet.

Started Battle Stats: Is the stats Pet has when he/she was born, before any raise with foods.
  • The higher the Rarity Pet has, the higher started Battle Stats he/she will has.
  • E.g.: Pet with Rarity = 1 has started Loyalty = 1; Pet with Rarity = 1.5 has started Loyalty = 1.5
Rarity

Rarity is the most important stat of your Pet. It's the only stat will go along with your pet no matter what.
  • Mainly affect your Pets perk. Also, for showing how valuable your pet is.
  • You can only get higher Rarity pet via lucky loot, buy from other player or the *most important* Breeding.
  • Rarity cap is 100.
Breeding

Breeding is the way to get a pet with higher Rarity. You can breed pet by join 2 pet of same species, 1 male and 1 female.

If the breed successful, the female pet will get pregnant, and a stopwatch appear above her head.
  • After the time end, a "Give Birth" button appear, click it and new baby will be born:
  • You cannot click "Give Birth" if your Pet House is full.
  • Baby pet has kid times. In that times, they cannot join any pet's activities (Pet Battle, Breed, etc.) or boost perk to the owner.
  • Baby's Rarity is depending on his/her parent Rarity, in a secret formula and of course a RNG.
  • Baby's Rarity = Average Parents Rarity x Player's Husbandry Skill x RNG
  • Baby's Rarity due to RNG, can be lower or higher than the parents average Rarity.
  • Baby's Battle Stats cannot be inherited from his/her parents. The Baby will have Started Battle Stats depends on his/her Rarity.
  • Baby's gender is random.
If the breeding fails, a cooldown will appear in the female pet head. You can trigger another breeding after that cooldown.

Breeding Successful Chance:
  • The breeding successful chance depends on the Player Husbandry skill.
  • If the breed failed, the female pet will be in cooldown for X hours before the next shot.
  • Breeding chance should be very very low, so player cannot mass produce pet.
  • The higher the pet rarity, the lower the breeding chance.
Feed

Feed your pet is the only way to raise your pet's Battle Stats.

Each type of food raises an X amount of Battle Stats and the pet will get Y amount of Feed Cooldown
  • Battle Stats Raise = Food quality x Pet's Rarity
  • The pet cannot be fed another food until the Feed Cooldown is over.
Pet Battle

Doing Pet Battle raises your Husbandry skill. This game is similar like Racing System:
  • The battle has Ready and Starting phase (Both with different countdown).
  • The win rate depends on: your pet Battle Stats and your Husbandry skill.
  • Win the battle increase your Husbandry skill.
Note:
  • You cannot travel while currently in a Pet Battle.
Husbandry skill

Player's another skill, like Racing, Revive, Hunting.

It will affect your Pet breeding chance and the Baby's Rarity.

It will affect your Pet Battle win chance.



If you want to add something or anything need to be fixed, please raise up. I will update this system whenever we get a good suggestion or something come to mind.

And Lastly, if you like this Pet System, please drop a like. 250+ likes and we'll get the Torn Development Team attention.

Thanks.

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