Hello there. Lately I've been doing flower runs to make some money. But it's really annoying to get hospitalized by some random people in a foreign country,as I have to wait 3 hours to get out of the hospital, and getting my hard-earned money wasted on revivers. Would you mind to add a feature where players can bring medical items at a cost of item carried? Thanks.
Rebel: forum
Rebel [1720161] Level 70 Heart of a Pirate HOAP Privateer
- Forum posts (Torn's count)
- 16 observed
- Archived posts
- 14
- Threads started (archived)
- 5
Boards
From the 14 newest archived posts.
- Fun & Games
- Suggestions
- Trading Post
- Properties
- Graveyard
- Attacking
Threads started
- (currently not buying)
- Weekly/monthly leaderboards
- Heart critical hit dmg
- Carrying medical items while travelling
- Selling 1800 happy palace
Most-liked posts
Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.
Hello there. Lately I've been doing flower runs to make some money. But it's really annoying to get hospitalized by some random people in a foreign country,as I have to wait 3 hours to get out of the hospital, and getting my hard-earned money wasted on revivers. Would you mind to add a feature where players can bring medical items at a cost of item carried? Thanks.
So apparently i just hit someone in the heart for 0 damage. How is that even possible? I mean,sure you can train body muscle and body mass but there is no way you can make your heart "tougher" because heart is an internal organ. How about making critical hit to the heart a constant percent of damage,like 40%~80%,depending on attacker's strength and make heart critical rarer? That way people still can beat players that heavily trained their defense. Anyway,cheers.
Dont know if anyone have suggested this,but i think there should be weekly and/or monthly leaderboards. It will include most attack,most defence,most bust,most revive,most travelled,most respect gained(per player),most battle stats gained,and most crimes done that week/month. The player who managed to get first,second and third place in any category will get a reward. Probably will be points/honor bar. I think it might make the game more competitive. Cheers
Buying losses 250k, message me first before attacking. Use fists, thanks
Selling 1800 happy palace, just drop me a message
Recent archived posts
Buying losses 250k, message me first before attacking. Use fists, thanks
Fast, honest and great pricing. Rated +
post
Dont know if anyone have suggested this,but i think there should be weekly and/or monthly leaderboards. It will include most attack,most defence,most bust,most revive,most travelled,most respect gained(per player),most battle stats gained,and most crimes done that week/month. The player who managed to get first,second and third place in any category will get a reward. Probably will be points/honor bar. I think it might make the game more competitive. Cheers
6
So apparently i just hit someone in the heart for 0 damage. How is that even possible? I mean,sure you can train body muscle and body mass but there is no way you can make your heart "tougher" because heart is an internal organ. How about making critical hit to the heart a constant percent of damage,like 40%~80%,depending on attacker's strength and make heart critical rarer? That way people still can beat players that heavily trained their defense. Anyway,cheers.
Post
100x$500= $50000 by the way :p
Hello there. Lately I've been doing flower runs to make some money. But it's really annoying to get hospitalized by some random people in a foreign country,as I have to wait 3 hours to get out of the hospital, and getting my hard-earned money wasted on revivers. Would you mind to add a feature where players can bring medical items at a cost of item carried? Thanks.
Selling 1800 happy palace, just drop me a message
hi
hi
send me something useful for a flower runeer?
ayyy lemme join