Cut to the chase. I've upgraded the employee's to fifteen, meaning we need to fill some vacancies. If you have one working stat over the amount listed below, I'll pay you that wage.
What do I offer? Nothing. We don't do anything. Chain if you want, train, or don't, whatever. Level 1, level 100, active, passive, auto pilot, or pumped up on zingers, I don't care.
But with ten bodies, I can hold a single territory that will make passive respect, even if only a little bit.
I'm playing the long game, and I'm playing it very lazily.
That's my pitch. Jump on board. We don't...do...anything.
We're a relaxed faction, not putting many demands other than to be a part of the community. Being a part of the community means doing your bit. When we war, help war. When we fly and train, improve your stats and your value. Don't be a dead weight.
We're just about to open sub branches in reducing flying costs, and continue with the sub branch to increase hunting incomes.
Faction Upgrades
Capacity VIII (up to 50 members)
Territory III (hold 3 territory)
Branch Excursion
Travel Capacity VII (7 additional items)
Hunting III (9% increased income from hunting)
Armouries Unlocked
Weapons
Armour
Temprorary Items
Boosters
Medical
Drugs
Points
I'm happy to offer free meds for members.
I've also got museum access, so I can trade your flowers and plushies for points.
Come find us, pour a cup of coffee, grab a biscuit, and let's grow.