I got done playing a little while ago, then I started looking up exotic pets, that don't require a permit, why, you may ask. The answer is that exotic animals are awesome, but anyways, my idea was pets in torn, some boost happiness, while others deal passive damage to opponents in duels, so here is all the ideas I came up with.
* A new shop, named Sandy's Pet Shop Where you can buy a range of animals, from dogs, and cats, to Australian wallabies.
* You may only house certain pets, depending on your home, say you want a large animal, like a horse(Just a random animal) you would need space to house it so, a shack would not be suitable for this animal, some pets are available for the shack, such as dogs, but not many, but the private island on the other hand is compatible with any pet.
*A new location, called the adoption center, like the dump, you can find abandoned animals, but to claim an animal, you must pay a small fee, like in real life.
*Pet training, you can send your pet to the trainers, like you player, through education centers, boosting their stats, that being passive damage, or happiness.
*Pets such as wolfs and wild cats, can be tamed, for using in battles, you will not control these beast, they will attack passively, after you attack, if you scroll down to the battle log, it will say @Pet Name@ mauled @Player name@ dealing @Damage@
*Pets such as wallabies, or house cats, give a slight boost to how much happiness you produce(Or maximum happiness) and this can be upgraded by sending them to the trainer.
*You can select a pet to be your companion, meaning that it can never be sold, you may never part with it, but making a pet a companion comes with perks, such as giving a slight boost to its class, that being happiness, or damage.
*Pets have a Life bar, underneath the players life bar, and a happiness bar. A pets Happiness bar is how productive it is, say a pets Happy bar is at 0, it wont deal damage, or produce happiness for your player. This problem can be resolved fairly easily, use energy to play with your pet, or use an item, such as treats, or rubber balls, and if its an attack based pet, take it into a battle, for they love the taste of blood.
*Only attack based pets can fight in duels, happiness pets can only be equipped to produce joy, so choose wisely.
*Once you have a pet equipped, it will show, where your gender, occupation, faction, and such, Pet Owner, a small paw print.
What animals would y'all enjoy if this were to get implemented
Pets, thank you for your time, I hope you like my idea, and give it a like, because I would love to see this added.
* A new shop, named Sandy's Pet Shop Where you can buy a range of animals, from dogs, and cats, to Australian wallabies.
* You may only house certain pets, depending on your home, say you want a large animal, like a horse(Just a random animal) you would need space to house it so, a shack would not be suitable for this animal, some pets are available for the shack, such as dogs, but not many, but the private island on the other hand is compatible with any pet.
*A new location, called the adoption center, like the dump, you can find abandoned animals, but to claim an animal, you must pay a small fee, like in real life.
*Pet training, you can send your pet to the trainers, like you player, through education centers, boosting their stats, that being passive damage, or happiness.
*Pets such as wolfs and wild cats, can be tamed, for using in battles, you will not control these beast, they will attack passively, after you attack, if you scroll down to the battle log, it will say @Pet Name@ mauled @Player name@ dealing @Damage@
*Pets such as wallabies, or house cats, give a slight boost to how much happiness you produce(Or maximum happiness) and this can be upgraded by sending them to the trainer.
*You can select a pet to be your companion, meaning that it can never be sold, you may never part with it, but making a pet a companion comes with perks, such as giving a slight boost to its class, that being happiness, or damage.
*Pets have a Life bar, underneath the players life bar, and a happiness bar. A pets Happiness bar is how productive it is, say a pets Happy bar is at 0, it wont deal damage, or produce happiness for your player. This problem can be resolved fairly easily, use energy to play with your pet, or use an item, such as treats, or rubber balls, and if its an attack based pet, take it into a battle, for they love the taste of blood.
*Only attack based pets can fight in duels, happiness pets can only be equipped to produce joy, so choose wisely.
*Once you have a pet equipped, it will show, where your gender, occupation, faction, and such, Pet Owner, a small paw print.
What animals would y'all enjoy if this were to get implemented
Pets, thank you for your time, I hope you like my idea, and give it a like, because I would love to see this added.