[image: i.imgur.com] Originally made this for Sea Men, but figured noobs everywhere could do with a bit of help :)
Transcript: NOOB GUIDE TO ELIM by danna
What's happening? Tickets: Start with 1000 tickets We attack someone on another team - us +1 ticket - them -1 ticket Same for us (if we get attacked, -1 ticket)
Note: does NOT matter if it is a leave, mug or hosp
Lives: Start with 100 lives AFTER WARMUP, every 15 minutes the team with the fewest tickets loses a life 0 lives = dead
===
10th September: Warmup Attacks will gain/lose tickets but teams will NOT lose lives
11th - 23rd September: Elimination At :00, :15, :30 and :45, the team with the fewest tickets will lose a life
If 2+ teams have the same number of tickets (e.g. 0) the team with the fewest attacks loses a life
===
What do I do? 1. Use ALL your energy attacking other teams Your leaders will tell you what teams to attack (primary + secondary targets), so READ CHAT to see who to attack
2. LEAVE targets This means they are out of hospital faster, so we can attack them more More attacks = more tickets for us, fewer tickets for them
3. Leave targets at 57s What? After you attack, you arrive at a screen with options 'Leave, Mug, Hosp'. You can stay here for up to 30s. So attack in advance, then WAIT until ~3 seconds before :00, :15 ect. THEN click leave Don't worry, there will be someone in chat organising this, so read chat and attack when they say!
4. Use xanax/energy refills to make more attacks - I'm poor and can't afford xanax Ask in elim chat/forums - they are giving out xanax so you can make more attacks!
5. Self-hosp if you're going offline How? I have the bloodbag edu: use a bloodbag of the wrong type I don't have the bloodbag edu: lose a game of russian roulette in the casino
6. Turn off revives Settings -> General settings -> Who can revive you: No one
If a team is being heavily focused, they will struggle to hold onto tickets/will be on ~0 tickets because incoming attacks > outgoing attacks
So a heavily focused team will organise a jump/push/whatever you want to call it where a large number of attacks are made just before :00, :15 ect. This can briefly boost their ticket numbers above another team, so at the :00 mark they will be higher in tickets than another team and not lose a life, even if they are at the bottom at all other times
The closer to the tick, the better because fewer tickets can be lost between the jump and when a team loses a life. Hence 57s is good as it gives a bit of leeway for torn lag.
The reverse is also true - if you want a team to lose lives, you don't want them to jump, you want them to stay at 0. So you attack during the same 57-59s period to try and quickly take away their "jump" tickets before :00, :15 ect. comes around
As a result, now everyone needs to push at 57s, either to: - jump above an opponent if in the danger zone - OR to stop an opponent from jumping/make their jump less effective
[image: i.imgur.com] Originally made this for Sea Men, but figured noobs everywhere could do with a bit of help :)
Transcript: NOOB GUIDE TO ELIM by danna
What's happening? Tickets: Start with 1000 tickets We attack someone on another team - us +1 ticket - them -1 ticket Same for us (if we get attacked, -1 ticket)
Note: does NOT matter if it is a leave, mug or hosp
Lives: Start with 100 lives AFTER WARMUP, every 15 minutes the team with the fewest tickets loses a life 0 lives = dead
===
10th September: Warmup Attacks will gain/lose tickets but teams will NOT lose lives
11th - 23rd September: Elimination At :00, :15, :30 and :45, the team with the fewest tickets will lose a life
If 2+ teams have the same number of tickets (e.g. 0) the team with the fewest attacks loses a life
===
What do I do? 1. Use ALL your energy attacking other teams Your leaders will tell you what teams to attack (primary + secondary targets), so READ CHAT to see who to attack
2. LEAVE targets This means they are out of hospital faster, so we can attack them more More attacks = more tickets for us, fewer tickets for them
3. Leave targets at 57s What? After you attack, you arrive at a screen with options 'Leave, Mug, Hosp'. You can stay here for up to 30s. So attack in advance, then WAIT until ~3 seconds before :00, :15 ect. THEN click leave Don't worry, there will be someone in chat organising this, so read chat and attack when they say!
4. Use xanax/energy refills to make more attacks - I'm poor and can't afford xanax Ask in elim chat/forums - they are giving out xanax so you can make more attacks!
5. Self-hosp if you're going offline How? I have the bloodbag edu: use a bloodbag of the wrong type I don't have the bloodbag edu: lose a game of russian roulette in the casino
6. Turn off revives Settings -> General settings -> Who can revive you: No one
Looking for a relatively peaceful, easygoing faction focusing on increasing travel capacity.
Total stats 690k, relatively balanced. NNB 35
I log on at least daily, often more often, however there will be some times I will be gone for ~1 week to focus on work IRL. I also do not have much time in general to devote to faction stuff/Torn (sadly :( )