True... Frankly, a better argument: Agriculture is one of the few careers missing here, and we have an opening for it right here. Not to say that it should be an OP amount of money, but REAL LIFE ranchers don't make as much as one would think. Generally, just a small amount of profit off the top. As far as implimenting a personal Airstrip into the PI, still thinking of how I'd personally utilize such a mechanic, but it would sound about right for a Private Island.
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juztin [2010799] Level 8
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True... Frankly, a better argument: Agriculture is one of the few careers missing here, and we have an opening for it right here. Not to say that it should be an OP amount of money, but REAL LIFE ranchers don't make as much as one would think. Generally, just a small amount of profit off the top. As far as implimenting a personal Airstrip into the PI, still thinking of how I'd personally utilize such a mechanic, but it would sound about right for a Private Island.
Firstly, I'd like to suggest a change to the Bounties. Allowing someone to actually say how they want them handled. Like if they want them mugged, left, or Hospitalized. Simple suggestion, easy to implement. Heck, maybe even add a 'reason' line.
Secondly, I notice there's a small thing you haven't thought of with a Ranch: IRL, a Ranch is a Business, as well as a home. Thus, I suggest a new feature where you can buy animals for the Ranch, and make money for them. This would operate similar to the Modification and Staff dropdowns. You could do this with other high-end housing, adding special things to them, such as maybe having your own Airstrip on the PI, and the like. Only certain houses would it be prudent to have such a thing. Adding the ability to make money off of an Apartment aside from rent would be like adding a staffed bar to the Apartment, simply TOO unrealistic. Keeping that in mind, you should mull these over, some of them might be a fun addition to an already very detailed game.
I notice there's a small thing you haven't thought of with a Ranch: IRL, a Ranch is a Business, as well as a home. Thus, I suggest a new feature where you can buy animals for the Ranch, and make money for them. This would operate similar to the Modification and Staff drop-downs.
You could do this with other high-end housing, adding special things to them, such as maybe having your own Airstrip on the PI, and the like. Only certain houses would it be prudent to have such a thing. Adding the ability to make money off of an Apartment aside from rent would be like adding a staffed bar to the Apartment, simply TOO unrealistic. Keeping that in mind, you should mull these over, some of them might be a fun addition to an already very detailed game.
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Not that much farming... I'm talking a mechanic almost exactly like the staff dropdown, except... Oooh, just thought of it... Fertilizer Bombs! Yes...
True... Frankly, a better argument: Agriculture is one of the few careers missing here, and we have an opening for it right here. Not to say that it should be an OP amount of money, but REAL LIFE ranchers don't make as much as one would think. Generally, just a small amount of profit off the top. As far as implimenting a personal Airstrip into the PI, still thinking of how I'd personally utilize such a mechanic, but it would sound about right for a Private Island.
What, do you think I got the idea from NOT owning a ranch? It has nothing to do with MY ranch, by the time it is implemented, I'd probably be upgraded to a PI. It has to do with adding a new game mechanic, making the Ranch more realistic. Seeing as this game is quite detailed, for a text-based, and with an ACTUAL background in Agriculture, I just notice this is a legitimate possibility. Not to mention, my lease won't last much longer XD
I notice there's a small thing you haven't thought of with a Ranch: IRL, a Ranch is a Business, as well as a home. Thus, I suggest a new feature where you can buy animals for the Ranch, and make money for them. This would operate similar to the Modification and Staff drop-downs.
You could do this with other high-end housing, adding special things to them, such as maybe having your own Airstrip on the PI, and the like. Only certain houses would it be prudent to have such a thing. Adding the ability to make money off of an Apartment aside from rent would be like adding a staffed bar to the Apartment, simply TOO unrealistic. Keeping that in mind, you should mull these over, some of them might be a fun addition to an already very detailed game.
Ah, kk.
Firstly, I'd like to suggest a change to the Bounties. Allowing someone to actually say how they want them handled. Like if they want them mugged, left, or Hospitalized. Simple suggestion, easy to implement. Heck, maybe even add a 'reason' line.
Secondly, I notice there's a small thing you haven't thought of with a Ranch: IRL, a Ranch is a Business, as well as a home. Thus, I suggest a new feature where you can buy animals for the Ranch, and make money for them. This would operate similar to the Modification and Staff dropdowns. You could do this with other high-end housing, adding special things to them, such as maybe having your own Airstrip on the PI, and the like. Only certain houses would it be prudent to have such a thing. Adding the ability to make money off of an Apartment aside from rent would be like adding a staffed bar to the Apartment, simply TOO unrealistic. Keeping that in mind, you should mull these over, some of them might be a fun addition to an already very detailed game.