The Protectorate recruiting new members with a positive attitude who want to be a part of our small and friendly faction. We are a faction who work together to grow no matter your size. We have Torn originals and new members.
We currently have:
You can carry an extra 10 items, 8% gym gains, 50% drug addiction reduction, 24% overdose reduction, Reduce passive negatives from drugs and addiction by 30%, 12 extra nerve and 8% crime success.
Requirements Level 15( not super important but you will need to grow fast) Willing to chain during war periods Have a private Island or renting one Donator or Subscriber status
Come set sail with The Black Pearl. We are seeking out new members who like to chain and looking to add a second PA team with 25% payouts message me or just apply
Requirements
Active daily Donator status Respectful - No scammers Self-sufficient - Live in a Private Island Participate in chains on a regular basis Train hard - Actively use Xanax (SSL users exempt) Minimum 50m total battle stats (exceptions can be made if you are highly active)
Toleration
Addiction XXV - Reduces drug addiction gain by 50% Side Effects X - Reduces passive negatives from drugs and addiction by 30% Overdosing X - Decreases chance of overdose by 30%
Voracity
Booster Cooldown XV- Adds 15 hours of maximum booster cooldown Energy Drink Effect X- Increases energy gains from energy drinks by 50% Steadfast
Strength X - Increases strength gym gains by 10% Speed XII - Increases speed gym gains by 12% Defence X - Increases defence gym gains by 10% Dexterity XII - Increases dexterity gym gains by 12%
Excursion
Travel Capacity IIX - Increases maximum item capacity while travelling by 8 Rehab Cost III - Reduces rehabilitation costs by 6%
Criminality
Crimes XV - Provides a 15% passive crime skill and experience boost Nerve X - Increases maximum nerve by 10
In our little crime ridden haven we can do a a lot from kill and hijack, mug each other to dirty bombs yet we are missing two things most crime capitals have hookers and STDs
I would like to propose the following to be added to the game.
Hookers, STDs and a new company.
Hookers:
Hookers will be like racing to some extent, points and money for success and STD for failure. Spare properties can be used as long as they are un-upgraded and points obtained will be used to make upgrades.
Hookers will use city map as does the racing but you will pick and area for X amount of time vs other players, they will then be "open" for business and will appear on the city map for other players to see, players will only see a face icon for a hooker if they zoom in as close as possible and a random hooker is picked from the near by area (affected by upgrades) and can be pick multiple times in one "night" If they choose to engage the hooker they will pay and cost 25 energy then they will gain and random boost be it increased nerve(% of max dependent on hookers upgrades but unknown to player ), happiness(% of max same as last one), or X amount energy or if luck isn't on your side and STD. Using a hooker will induce a 24 hour cool down before you can go again.
STDs:
STDs will have effects dependent on what you catch they will affect regen of a random stat, random amount of semi permanent hp loss, semi permanent loss of a battle stat. Maybe have one super rare but very very bad one which will break off your marriage to spouse for X amount of days which can be treated but will still need to remarry
New company Health Clinic: To complete the ecology of the new mechanic a new company can be brought in to play to assist players and their various itching parts and and increase in green lipstick jokes. Bonuses are along these lines.
Level 1 Reduce chance of catching STDs by %-passive Level 3 Reduce CD for using blood bags- passive Level 5 Cure a target player (and hooker) of STD 100 points Level 7 Retain infected blood- 250 points (gives random unknown STD Level 10 Infect another player (and hooker) with STD - 250 points
I think this would be a Fun addition to the game and would bring a new meaning to the red light district.
As two little added notes that would be nice, Trojans could be an enhancer and owners hooker is less likely to catch std And completing BIO2390: Chromosomes and Gene Functions could also reduce an users chance of infectionas well.
Come set sail with The Black Pearl. We are seeking out new members who like to chain and looking to add a second PA team with 25% payouts message me or just apply
Requirements
Active daily Donator status Respectful - No scammers Self-sufficient - Live in a Private Island Participate in chains on a regular basis Train hard - Actively use Xanax (SSL users exempt) Minimum 50m total battle stats (exceptions can be made if you are highly active)
Toleration
Addiction XXV - Reduces drug addiction gain by 50% Side Effects X - Reduces passive negatives from drugs and addiction by 30% Overdosing X - Decreases chance of overdose by 30%
Voracity
Booster Cooldown XV- Adds 15 hours of maximum booster cooldown Energy Drink Effect X- Increases energy gains from energy drinks by 50% Steadfast
Strength X - Increases strength gym gains by 10% Speed XII - Increases speed gym gains by 12% Defence X - Increases defence gym gains by 10% Dexterity XII - Increases dexterity gym gains by 12%
Excursion
Travel Capacity IIX - Increases maximum item capacity while travelling by 8 Rehab Cost III - Reduces rehabilitation costs by 6%
Criminality
Crimes XV - Provides a 15% passive crime skill and experience boost Nerve X - Increases maximum nerve by 10
In our little crime ridden haven we can do a a lot from kill and hijack, mug each other to dirty bombs yet we are missing two things most crime capitals have hookers and STDs
I would like to propose the following to be added to the game.
Hookers, STDs and a new company.
Hookers:
Hookers will be like racing to some extent, points and money for success and STD for failure. Spare properties can be used as long as they are un-upgraded and points obtained will be used to make upgrades.
Hookers will use city map as does the racing but you will pick and area for X amount of time vs other players, they will then be "open" for business and will appear on the city map for other players to see, players will only see a face icon for a hooker if they zoom in as close as possible and a random hooker is picked from the near by area (affected by upgrades) and can be pick multiple times in one "night" If they choose to engage the hooker they will pay and cost 25 energy then they will gain and random boost be it increased nerve(% of max dependent on hookers upgrades but unknown to player ), happiness(% of max same as last one), or X amount energy or if luck isn't on your side and STD. Using a hooker will induce a 24 hour cool down before you can go again.
STDs:
STDs will have effects dependent on what you catch they will affect regen of a random stat, random amount of semi permanent hp loss, semi permanent loss of a battle stat. Maybe have one super rare but very very bad one which will break off your marriage to spouse for X amount of days which can be treated but will still need to remarry
New company Health Clinic: To complete the ecology of the new mechanic a new company can be brought in to play to assist players and their various itching parts and and increase in green lipstick jokes. Bonuses are along these lines.
Level 1 Reduce chance of catching STDs by %-passive Level 3 Reduce CD for using blood bags- passive Level 5 Cure a target player (and hooker) of STD 100 points Level 7 Retain infected blood- 250 points (gives random unknown STD Level 10 Infect another player (and hooker) with STD - 250 points
I think this would be a Fun addition to the game and would bring a new meaning to the red light district.
As two little added notes that would be nice, Trojans could be an enhancer and owners hooker is less likely to catch std And completing BIO2390: Chromosomes and Gene Functions could also reduce an users chance of infectionas well.