this is specific to the shotgun chokes. apologies in advance for formatting, only have a mobile, no desktop.
let me preface with my understanding this is just a game and as such is not subject to reality, but i just noticed this and had an idea.
currently there is a "skeet choke" in the mission rewards. now, theres 3 kinds of shotgun chokes. and improved, a modified and a full choke. in that order from widest to narrowest. they ARE used for skeet, they reduce the spread of birdshot/buckshot so its a tighter grouping. this is done with a taper.
my suggestion may not be viable since the ammunition for shotguns is standard, HP, AP and incendiary(though incendiary is dragons breath, which WOULD spread)
an improved choke is something you can use with slugs or with shot, but a modified or full choke, you destroy the gun/hurt yourself if you're shooting slugs.
the other "tiers" of shotgun chokes could be accuracy rather than dmg, or could be damage. again, I understand this isn't necessarily meant to be a realistic game, but i think this might be a fun addition to weapon mods. potentially using the wrong one and getting hospital time.
any chance to make it so when you make an enemy of someone you don't see their bazaar, alternatively if you have a bazaar, you choose not to sell to enemies.
what makes you think it takes away from.enjoyment? why are you so angry about this idea? do you think there havnt been changes or something? how about a viable answer beyond "shut up and play the game" or just take your own advice
always figured it was a whole nother category since...well...it is, but it's lumped into the theft category, like stealing a jacket. I didn't know if anyone has any insight as to why since it's supposed to be worth much more crime XP
I've been level holding for quite a few years and only recently heard about the job perk from candle making. anyone happen to have the job points? I hear its pricey
this is specific to the shotgun chokes. apologies in advance for formatting, only have a mobile, no desktop.
let me preface with my understanding this is just a game and as such is not subject to reality, but i just noticed this and had an idea.
currently there is a "skeet choke" in the mission rewards. now, theres 3 kinds of shotgun chokes. and improved, a modified and a full choke. in that order from widest to narrowest. they ARE used for skeet, they reduce the spread of birdshot/buckshot so its a tighter grouping. this is done with a taper.
my suggestion may not be viable since the ammunition for shotguns is standard, HP, AP and incendiary(though incendiary is dragons breath, which WOULD spread)
an improved choke is something you can use with slugs or with shot, but a modified or full choke, you destroy the gun/hurt yourself if you're shooting slugs.
the other "tiers" of shotgun chokes could be accuracy rather than dmg, or could be damage. again, I understand this isn't necessarily meant to be a realistic game, but i think this might be a fun addition to weapon mods. potentially using the wrong one and getting hospital time.
self help book called "the nerve you never knew you had" the book talks about techniques to increase one's confidence and stop bring such a nervous wreck! can reference Tony Robins as banana hands or something comical then whatever your increases are