It was just a thought I randomly had when I saw someone had named their company "Umbrella Corp" but as a Software Company, which I thought was really sad. IF it was to be considered, there would obviously need to be a lot of little factors that would go in to the actual implementation of such a large addition.
My original idea was that the main draw to join a pharma corp, would be drug packs for 25 or 30 job points (could also be a TBD amount of a specific drug, ie. Xanax), fairly right in line with Adult Novelties current output of E-DVD's for 20 job points. Then i started thinking about a passive bonus to perhaps drug cool down, or addiction rate, as well maybe make the 10* bonus be the ability to activate the Vicodin effect of +25% to all stats with no drug cool down, and no negative side effects, adding a combat aspect.
*edit* Please keep in mind, the numbers and details laid out here shouldn't be considered concrete, or in any way what might actually be the end result, if this is an addition worthy of TORN. Rather, think of it as an illustration of the possibilities for this company type, were it to be implemented.
I've looked over and over at all the companies and think that I would lean towards a more expensive start up cost, at the suggestions of [yonks] and [-jay-] around $2,000,000,000. The reason being because it isn't exactly a cut and paste of an Adult Novelty for drugs, we're talking about major stats, think umbrella corp if you know anything about resident evil, super smart scientists doing r&d in laboratories.
And with that;
Positions- Lead Researcher Researcher Chemist Microbiologist Immunology Specialist Lab Assistant Cleanroom Operator Assembler Packaging Technician Marketer Process Supervisor (Manager) Center Receptionist (Secretary)
I feel as though the stat requirements should be in line with other large companies, such as oil rigs, cruise lines, etc. But I don't presume to guess at any specific numbers.
Stock- Would it make more sense to have a warehouse full of drugs or "contracts", for large scale development of new drugs and such?
Specials- open to suggestions (all are subject to change or not be included)
Pain Killers - passive - gain an additional x% life per tick [yonks]
Prescription - recieve a drug pack
Human Testing - afflict another player with x hour drug cooldown [yonks]
Miracle Drug - your company has developed a method of removing the negative effects of Vicodin but at reduced effect, gain x% to all combat stats for a short time
Narcan - reduce drug cooldown [yonks]
Trial and Error - Remove x% of drug addiction from target [ads]
Metabolic Manipulation - x% increase to the positive effects of drugs [key--]
Project MK Ultra - reduced chance of overdose when taking LSD, and increase effects of LSD by x% [rogue_mercenary]
Thoughts comments critics, and of course supporters all welcome!
Under the gym tab, at the bottom, when selecting a gym, a popout appears, stating the name and cost of subscription and energy usage per train.
This is one of the most redundant and unnecessary features in the game. It does not serve any purpose, as the information it provides is immediately made available at the top of the gym page.
On the mobile app it should be removed entirely. For it blocks the other gym buttons, and does not go away unless one clicks another gym button, or leaves the tab.
Please delete that useless garbage. Or if that's somehow too much change for some, make it require a press and hold to appear.
I like it, because I've wanted to get the drug merits for a while, but haven't other than LSD. Xanax is just the only one worth taking, would it be better to just nerf xanax rather than rebalancing all the other drugs?
When Duke has loaned the maximum amount of money, his statement is, "Duke ain't gonna loan you anymore money right now pal. Yous have paid all your fees, so you now yous..." where so you now yous is very awkward to read, unless you're really great and read it like he has a stutter.
Hi, I'm newish to the game and just starting out my trading endeavors, hoping to build a customer base and be a trusted reputable trader by giving fair & safe trades to everyone that comes my way, I'm open to buy almost anything, but primarily;
Flowers and plushies (sets or singles) Cans Supply packs Any miscellaneous junk
Partner's: Jaxx131 and Brunz. We don't have a price list yet, but just shoot me a PM if interested. If you've read this far, thanks so much for visiting, hope to do business with you soon!
Under the gym tab, at the bottom, when selecting a gym, a popout appears, stating the name and cost of subscription and energy usage per train.
This is one of the most redundant and unnecessary features in the game. It does not serve any purpose, as the information it provides is immediately made available at the top of the gym page.
On the mobile app it should be removed entirely. For it blocks the other gym buttons, and does not go away unless one clicks another gym button, or leaves the tab.
Please delete that useless garbage. Or if that's somehow too much change for some, make it require a press and hold to appear.
"any time on the 25th of December, and if it is correct you will receive a random parcel from his stash. You may repeat the process six hours after receiving a parcel"
so we wouldn't be able to judge which number was correct and repeat it if that was the case...already out a whole parcel, and at this rate who knows how many more hours it'll be before we get it xD
Yeahhh.. I knew all this already. unfortunately, trying to hit mudpit is in itself a grind, could start 20+ races in a row and not see it once.
i had a fully upgraded cosworth when i got in to A and that's what made me give up on racing. 1-3 points every 15 or so race attempts, with a fully maxed cosworth. i can't even imagine how bad the ratio would be in a stock car.
Should edit the guide to say, "Stuck in A class? Just sit in a mechanic shop for a year."
Thanks so much for diverting some time to check out this thread sir, I hope maybe some day down the line my ideas and others' might be used to help the design process. :)