It would be cool if there was an option for a landlord to offer more days be added onto the rental period of a tenant for another payment agreed upon by the two parties. I think most players would agree this would better than the current system where the tenant has to move to another rental before the rental period ends, or try to rent the same property right after the rental period ends and risk losing happiness if they aren't able to seal the deal within the 15 minute window that the gain in happiness afforded by the property is taken, as it would be higher than said player's max happiness.
Sorry if this has already been suggested, if it is please leave a comment with a link to that suggestion and I will be sure to upvote that one.
Thank you for your consideration and feedback is always appreciated.
And anyone who upvotes this is a hero in my eyes! =D
Oh yeah, I was trying to say maybe you should mention that consequence of not rehabbing at -4%, in case someone's like, "well I don't really care if my battle stats are reduced so I'm just gonna disregard that."
It's been a while since I read your guide but I don't remember it mentioning what will happen if you don't follow your rehab directions. I could be wrong though.
Cheers mate :)
(I'm not actually British or Australian I just think it's a nice way to end a message lol)
Although maybe you could mention something about education, idk.
At least that a big reason why you don't want your addiction to get too high is because you'll get kicked out of your class and lose all that sweet passive progress you made. I lost about 28 days a little while back cuz I made the noob-like mistake of not keeping an eye on my gray brain
And I thought your English was great! I dunno what you're goin on about with that "I need to work on my English" stuff!
Because I had tried to start the ceremony already like 3 times, I had to click the ceremony button and then click "second thoughts". I thought that the ceremony was canceled each time it expired but I guess not all the way? *shrug*
Thanks for the response though, that was very fast!
I haven't found this clearly defined anywhere, hence why I am making a post about this thing I feel like I should have known by know.
My question is, what is the relationship between, rate of fire, accuracy, and damage.
All of the guides I've seen only talk about the rate of fire stat as a means—along with clip size—to see how often you'll need to reload the weapon in battle, and to estimate how many turns you can use it in battle.
But I would like to know things like,
Does a low accuracy gun have a higher chance of hitting with a high rate of fire? Like, does each bullet have its own chance to hit, or do all the bullets either miss or hit together as one?
I'm kinda thinking it's all or nothing, because as far as I know you can only hit one body part. If you could land hits while also having other bullets that miss then that would mean some would miss while the others hit the exact same spot. I mean that could be the case though, idk.
The other part of this mystery is how does damage play into all this?
Does the number of bullets that made a hit change how much damage the hit did?
If that is true, and each bullet has its own chance to hit then the relationship between all three stats (RoF, Acc, & Dmg) would be as nuanced and deep as these stats should imply, and I would be happy.
If not then I guess I have a suggestion post to write.
But first I need the truth!
GIMME YOUR ANSWERS MMM I'M HUNGRY FOR TRUTH MMM YUMMY YUMMY PUT IT IN MY MOUTH MMM YUMMY!!!!!
They are either lying, extremely careless w/ money, or they meant to say 10$ not 10m.
I'm thinking that last case, cuz if you're trying to get the 25 streak it would be ridiculous to bet a substantial amount like that knowing you have less than a 1% chance of getting it
The only casino game I've heard that the bet amount matters in is slots. Apparently higher amounts have a higher chance of hitting the jackpot?
Hey you said you want the committee to go in your tornography!
Not saying your a hypocrite or anything but did you change your mind? Or you figure while it exists you might as well join and try to make it better?
I know the tornography is 3 years old now so things could be different now.
It was a fairly interesting read even tho I have no idea what that one bad boi sugarvalve said was your pupil was accused of doing. U sound like a force for good
At least mr tickles gave me and the rest of the noobs in new player chat money instead of blowing it all at the casino.
Ngl when I found out how he got it I was kind of impressed. Mostly at how these people with what I perceived at the time as massive amounts of money fell for his con.
Sounds like doing some sort of card counting or at least paying attention to what's been dealt *does* help based on the latest posts on this thread.
For a while I tried following one of the suggestions here of always choosing the "obvious" choice as you put it, based on an earlier post on this thread.
I wasn't getting anywhere close to 15 in a row, let alone 25. They said the cards are reshuffled too often to count cards, but I've noticed the deck doesn't get reshuffled as often as the poster made it seem, and It seemed like my earlier method of just going with my gut worked better. Now I'll try paying attention to the cards dealt and see what happens. Thanks!
So are you saying I should buy the rest of the set on the market to trade for points? Or just sell them?
I'm guessing I can make a little bit more money on the ones I have traveled for if I buy the rest of the set on the market and turn them into points to sell based on some math I tried to do, I'm just trying to get some confirmation i guess.
I mean i do the thing you're talking about with flying to places that fit my timeframe of when I want to be active but that doesn't really answer my question.
It's actually because of the way I have scheduled my traveling around when I want to be active that I end up traveling to the same couple locations over and over again and end up with a surplus of just 2 or 3 types of plushie or flower, you see. This leads to my dilemma:
Just sell the plushies I traveled for,
or
buy the rest of the types I don't have in order to have a complete set to trade for points with which to sell, where I would make the money back that I used buying the rest of the set and profit from the types I got myself.
So I've been wondering (since I'm bad at math) if I do a bunch of plushie or flower runs but of only a few types (an incomplete set) should I buy the ones I'm missing on the market to make a complete set to trade for points?
Or would that be less profitable than just selling the ones I got?