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Huntsman [2275918] Level 85 Dopeheads on Mopeds DoM Street Level

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From the 76 newest archived posts.

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WHC [50% Cans, 25e Revives, 10% Stead] · · 9 likes

The White House Collective is an independent reviving and training faction. Focusing foremost on the Reviving aspect of the game, but also boasting exceptionally good training perks that several other reviving factions cannot currently match.

We are currently seeking driven and loyal individuals that are looking to grow their Torn account and reach their own individual goals.

Outside of stacking for occasional revive contracts - you can play however you like. We focus solely on training, making money and progressing our stats - However if you have a different playstyle - we will cater to it in any way we can.

Despite of this, we do have a couple of very basic requirements that we hope our members follow:
  • Revive Perks Unlocked [Or a Work In Progress]
  • Donator Status
  • Palace property or above
  • Willingness to Stack
At this current time and due to the stale nature of faction warring, we are not currently doing any chains - So if you’re not into chaining and you just want to relax, build and revive. We’re the faction for you!

Our Perks:
  • 50% Cans + 22 Hour Booster Cooldown
  • 50% Drug Reduction + 30% Decreased chance of Overdose
  • 25E Revives + 13% Hospital Time Reduction
  • 9% Rotational Steadfast
We have no stat requirements and we are accepting applications of new players and older returning players.

If you would like more information about us, please message Huntsman.

If you’re interested in joining, feel free to apply.

Complete Spy Stat · · 2 likes

Went out of their way to be helpful. Very recommended

WHC [50% Cans, 25e Revives, 10% Stead] · · 3 likes

ATLAS · · 1 like

Can't help but wonder if the nipple ban rule applies to all gender nipples or just one or two.

Recent archived posts

1 hit made in a RW in exchange for massive rewards · · 2 likes

This would probably work well, the splitting of rewards away from rank is interesting as well.

Pretty sure most of the diamond level factions would vehemently oppose this, but you could maybe have a much smaller aspect tied to rank to appease them somewhat.

Maybe have like 80% of the rewards tied to energy spent + avg respect like Penetration's suggestion and 20% tied to rank? That way they can still feel like rank means "something".

In utopia Ched would roll it back and bring back fair fights for everyone too, but I don't realistically see that happening, he's too far down the rabbit hole now.

It'd be funny to see how many of the ones that were advocating for the less fair fights are now gaming the system to maximise rewards for minimum effort vs how many actually fight in big battles now that they get their matches.

1 hit made in a RW in exchange for massive rewards ·

Energy spent or respect gained, same same, but the rewards should scale, bugger all e usage should equal bugger all rewards. If you take it into account across the fight, big fight equals big rewards, winner with a little bit more but do like 60/40 split regardless of if one team gets annihilated or not. A longer drawn out harder war is beneficial to both sides this way. If your opponentturns turtle it's gonna be crap rewards both ways, if people try to be clever and stop early it's crap rewards too.
Sure people will try to game it, but they will have to use a lot of e or generate a lot of respect in order to do so.

1 hit made in a RW in exchange for massive rewards · · 2 likes

I fail to see the draw backs of tying rewards to Total energy spent, especially if it takes the whole war into consideration. It's gotta be better than seeing this all the time right?[image: media.discordapp.net]

Top 100 RW Hitters · · 1 like

Just had this bought to my attention, wanted to shout out to my members on the list for top 100 AvgAttacks/war, they made some huge hits and their energy management was phenomonal. The hits show one side of it, the other bit was the assisted fights and revives going on in war that both of these players contributed to. Below is a shot of the revives they made, not gonna bother with the assists as I would have to pull the data to a seperate program and that could be manipulated.

I would not be surprised if others on the list have similar stories, so big props to everyone that has made it. :D

[image: cdn.discordapp.com]

Complete Spy Stat · · 2 likes

Went out of their way to be helpful. Very recommended

Faction tree recalibration flexibility [POLL] · · 5 likes

I'm inclined to agree with points raised previously about being a large boost to existing well established factions running with 2m+ respect.

I have some reservations about jumping on board with fully locked in perks for factions. I think doing that would have unexpected negative impacts on factions elsewhere in the game.

I can see it having an impact on how people view buying an established faction as they will be limited by the choices made by previous leaders.
Further to that point, if something changes in the leadership and they want to go down a different path then that is not possible either. I know there are some specialist branches that some players may like, but many may not, looking at things like booster perks eg. alcohol and candy effectiveness that we as leaders leverage for events to help our members but would otherwise not choose to have as day to day perks.

It would limit things.

That being said, I don't have a real suggestion to make it better. I see the sense in 100hrs to change perks and the original intent to slow down perk changes, but I also understand the concern with potential knock on effects with competitive warring looming.

Maybe perk changes could be kept as able to be changed, with an appropriate time cooldown but also maybe a respect cost could be associated with the change to act as a deterrent to frequent changes.

[R50+] Friend or Foe + Flight Delay · · 1 like

Awesome service, very fast and a pleasure to work with. Will be definitely recommending him if anyone else asks me.

WHC [50% Cans, 25e Revives, 10% Stead] · · 1 like

Vigilante Justice for Early Looters · · 10 likes

I just think it's hilarious that so many of the old players who have so much invested are the ones that whine like little kids when things don't go their way.

Boo freaking hoo, yall missed out on some loot.

What were you gonna do with it? You can't wear two of the same clothing item, you can only use one of each type of weapon...

I guess you could maybe sell the looted items? Add an extra couple of million to your pool of cash.

But, if you wanted cash so bad, looting has to be the single worst way of earning it in game.

Eliminating all other options, that just leaves it that you are all just trying to compensate for something I guess...

Ahh well, good luck with that. It ain't gonna fix it...

Edited for spelling, lol

Thank you for all those messages SexySugaKong559 · · 2 likes

I miss getting unexpected"anonymous" messages from him. They were good for a smile and would give my day a nice lift.

06:55:59 - 20/06/2020 Someone anonymously sent $69 to you with the message: Your sexy as fuk

12:52:42 - 07/07/2020 Someone anonymously sent $10 to you with the message: Nice pirce of ass mate, want to know what a australian kiss is? Its a french kiss, but down under :P cone here bb

01:29:28 - 27/07/2020 Someone anonymously sent $27 to you with the message: Looking cute hot stuff. Can i have them digits

00:05:04 - 28/08/2020 Someone anonymously sent $69 to you with the message: Nice ass

22:05:54 - 30/08/2020 Someone anonymously sent $1 to you with the message: *whistles* damn your looking fine today

02:50:35 - 20/09/2020 Someone anonymously sent $69 to you with the message: ur a hottie with a supermodel body

23:51:55 - 01/12/2020 Someone anonymously sent $1 to you with the message: How are u cutie. Your a hottie with a supermodel body

You could always tell it was Kong, even if he pretended it wasn't.

angel

WHC [50% Cans, 25e Revives, 10% Stead] ·

WHC [50% Cans, 25e Revives, 10% Stead] · · 1 like

WHC [50% Cans, 25e Revives, 10% Stead] ·

WHC [50% Cans, 25e Revives, 10% Stead] ·

WHC [50% Cans, 25e Revives, 10% Stead] · · 1 like

WHC [50% Cans, 25e Revives, 10% Stead] ·

WHC [50% Cans, 25e Revives, 10% Stead] ·

WHC [50% Cans, 25e Revives, 10% Stead] · · 1 like

WHC [50% Cans, 25e Revives, 10% Stead] ·

WHC [50% Cans, 25e Revives, 10% Stead] ·