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ruslanv [2313413] Level 30 Hospital
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Hard page reload should help
Fixed. Changes will be applied in a few days.
Hello everyone. Recently, we have received several suggestions to make showdown cards visible on mobile and we think that's a great idea.
So, we have a few options on how to do it.
1. Card images. In this case, some information won't be visible during showdown time (pocket money amount, bet amount). Also, statuses on the screenshot will be replaced by username.
[image: i.imgur.com]
2. Text. User status will be replaced by card text description at the showdown.
[image: i.imgur.com]
So, we have a few options on how to do it.
1. Card images. In this case, some information won't be visible during showdown time (pocket money amount, bet amount). Also, statuses on the screenshot will be replaced by username.
[image: i.imgur.com]
2. Text. User status will be replaced by card text description at the showdown.
[image: i.imgur.com]
Hello, in case some errors give us a game ID pls
https://i.imgur.com/RNgFrVg.png
https://i.imgur.com/RNgFrVg.png
I don't quite understand the reported problem, it seems like graphs work as intended. Could you explain what's wrong in your opinion?
Recent archived posts
Fixed
Fixed
Are you still facing this issue?
Forgot to mention this in the previous post
This fix isn't live now, will be released next Tuesday. Nothing has changed about timers this week.
We've added some changes that should reduce the delay between timers, but It also depends on client connection quality.
The faster connection you have - the less delay will be between different page parts loading - the less will be a delay between timers, and we cannot influence this.
So, now timers will be synced after page load in case of a fast internet connection (we can consider ~1 second delay).
In case of the slow internet connection timers will have a longer delay, but will sync after ~20 seconds after page loading.
The faster connection you have - the less delay will be between different page parts loading - the less will be a delay between timers, and we cannot influence this.
So, now timers will be synced after page load in case of a fast internet connection (we can consider ~1 second delay).
In case of the slow internet connection timers will have a longer delay, but will sync after ~20 seconds after page loading.
Fixed. This time for sure
Done
Fixed
Fixed. We've also added 1B and 10B chips for high stake tables.
Fixed
Done
Fixed
Hello, in case some errors give us a game ID pls
https://i.imgur.com/RNgFrVg.png
https://i.imgur.com/RNgFrVg.png
It was publicly available by mistake for only half an hour, you can be sure that the rest of the time it is inaccessible to anyone.
We are sorry for the inconvenience.
We are sorry for the inconvenience.
I've already played with formats a bit and didn't find a perfect one.
Unfortunately not
https://i.imgur.com/aoSdJV2.png
should do the trick.
Unfortunately not
https://i.imgur.com/aoSdJV2.png
Hello, we are not able to reproduce the issue.
Closing the report for now.
Feel free to reopen if the same issue happens again.
Closing the report for now.
Feel free to reopen if the same issue happens again.
Hello, we are not able to reproduce the issue.
Closing the report for now.
Feel free to reopen if the same issue happens again.
Closing the report for now.
Feel free to reopen if the same issue happens again.
Hello,
There is some visual inconsistency that is caused (as you already mentioned) by rounding of the numbers in labels.
Ideally, we'd show 2 decimal places, but we are using GoogleCharts API for this graph and it doesn't give an option to do this. Labels are auto-generated and we don't have the ability to fix it for now.
There is some visual inconsistency that is caused (as you already mentioned) by rounding of the numbers in labels.
Ideally, we'd show 2 decimal places, but we are using GoogleCharts API for this graph and it doesn't give an option to do this. Labels are auto-generated and we don't have the ability to fix it for now.
Hello, we made some changes to countdown timers, so the issue should be fixed.