A simple short test that backs up the claim that with Herm X you can take 1 Xanax a day without gaining addiction.
I rehabbed to 0% addiction 24 hours ago using job points. Since then, I took 3 Xanax with no OD. Each Xanax normally takes 18 job points to fully clear. After 24 hours, rather than needing 54 points to reach 0% addiction, I required only 36 points, meaning that a full Xanax's worth of addiction cleared in 24 hours' time. This means you should be able to take 7-8 days' worth of Xanax without getting an education kick even with an OD.
Again, this is all for hermetic X only. Hope others find the info helpful.
This is good amount of points, same amount of points as I have children who I love and respect. I have six children. One is bastard slut. His name is Kenny.
I just wanted to put pen to paper with some ideas for fixing combat. I mentioned in the other thread wanting more of a rock-paper-scissors approach so I'm going to put the idea out there. Instead of having a strength vs. defense and speed vs. dexterity system, you would have something like strength checks against someone's defense and dexterity, speed checks against dexterity and strength, defense checks against strength and speed, and dexterity checks against speed and defense (change the stat names to make it more logical if need be).
Then, when doing the strength check, add 25% to strength vs. defense but 25% less vs.dexterity. Repeat for all stats so that one stat is particularly good against one and bad against another. Or make it 50% difference. The idea behind this is a much wider variety of builds will have significant differences against different build types.
Anyway, this is just a very simple in detailed idea I threw together quickly. The idea of this thread isn't necessarily to comment on that idea, but to come up with revolutionary thoughts that could improve attacking and pack them into a thread where folks can comment on strengths and weaknesses.
There is no reason this shouldn't have been added ages ago. When you've owned a company for years, you don't need confirmation every time you click train. But glad it was finally added.
There is no reason this shouldn't have been added ages ago. When you've owned a company for years, you don't need confirmation every time you click train. But glad it was finally added.
Someone I knew from a different game wanted me to play, so I joined up. They stopped about a month later. I'm still going over 10 years later (though I did have a multi-year break).
If I were you I'd put all my money in these driverless cars. Looks like they're really gonna take off. Wait...wouldn't that make it an airplane? God damn it Google!
Any update on this issue? As a person on the previous page stated, this is a really annoying bug and has been around for far too long. Thanks for your efforts.