I feel that Love Juice should have the ability to be used year round but have more harsh penalties and then on 13th-14th less or no penalties.
Current Stats:
13th-14th Effect
Reduces cost of attacking and reviving by 15 E
50% to Speed
25% to Dexterity
You will gain 50 addiction points per love juice used (that's without toleration special in place)
Paramaters
You can only take Love Juice on and just before Valentines Day (Feb 13th 12:00 TCT - Feb 15th 12:00 TCT)
You can only take Love Juice, when you have no drug cooldown.
The effect will last between 5hours - 8hours
Why not make it year round but with reduced effects:
Year Round Effect
Reduces cost of attacking and reviving by 5 E
10% to Speed
5% to Dexterity
You will gain 100 addiction points per love juice used (that's without toleration special in place)
Can Overdose
Paramaters
You can only take Love Juice, when you have no drug cooldown.
The effect will last between 2hours - 3hours
Let me know what your thoughts are or give recommendations.
Edit: Changed year round e reduce to less, so that it doesn’t create havoc 24/7
Edit2: To address the lag issue, this will force them to actually upgrade the servers and make their game more efficient, so I feel that would be a win in the long run.
Edit3: A disadvantage would be richer you are the more you can hit.
Regarding Lag -
Helcostr[1934501]: "People are talking about lag, but i would be surprised if all the torn players chain at the same time.
With such a high profile day, of course the demand would be higher (a coordinated-by-admin unintentional DDOS attack). but outside of valentines, the only way it would get more laggy is when we all cooperate to chain on the same day. And since we all have competition between each faction, i don't forsee a coordinated lag happening.
Now, if lag is made with only 5-10 factions cooperating, that's an issue.
Also supply and demand would probably hamper the amount of times this drug is used throughout the rest of the 364 of the 365 days"
Regarding Everything Else -
Blunt [2076337]: "Should be year round, but lovejuice is only found on v-day as it is currently.
Make it into more of a commodity item than a novelty item. It would be at a benefit to majority of torn
Everyone in torn will still be able to use them,at least once/twice a year, regardless of their networth (because it will continue to only spawn on/around v-day every year, 1-2 per person). So while it will become an elitist item majority of the year for those who arent say, it is still able to be utilized by everyone at least once a year.
As the year wears on, price goes up, and only top tier factions will be able to afford enough of them to chain with. But that works not only in favor of the higher end of the game, but the bottom as well.
Younger/lower networth players can stock their LJ (or simply log onto the map to find a valuable surprise) until later in the year, and sell at a premium.
Traders/investors make their money being savy. Muggers, make their money doing their thing, low networth players make their money, higher networth players spend their money and utilize the item, removing it from the game, which makes the LJ at end use a money sink while simultaneously spreading wealth through the game.
Rather than change effects for all but 2 days a year, simplify it to just making LJ year round usable. The market will take care of the rest, in terms of money sinks/distribution"
It says "If point set: Win 8 (4-4). Lose: 7. If point not set: refund 8 (4-4). Refund: 7"
The bug seems to be - I am losing whenever I get 8 (6-2, 2-6, 5-3 etc) but I am also getting a refund on 6-2, which doesn't make sense I was only betting on 4-4
All the rules I've read online about craps doesn't say much regarding something like this.
It should be anything other than 4-4 or 7. It keeps multirolling.
The devs can check out my roll history, as there is a decent amount of data to check for the issue.
The thing is that even while I had point on, I would lose 8 (6-2 etc) but while also being point on, I would get a refund in the same scenario. Same with point off.
The rules can be different but according to Torn rules, I shouldn’t be losing on landing on variations of 8.
It says "If point set: Win 8 (4-4). Lose: 7. If point not set: refund 8 (4-4). Refund: 7"
The bug seems to be - I am losing whenever I get 8 (6-2, 2-6, 5-3 etc) but I am also getting a refund on 6-2, which doesn't make sense I was only betting on 4-4
All the rules I've read online about craps doesn't say much regarding something like this.
It should be anything other than 4-4 or 7. It keeps multirolling.
The devs can check out my roll history, as there is a decent amount of data to check for the issue.