Heres a couple of ideas that I think would be cool to see for racing, ways to improve it and what not, get more people intirested in it.
#1 Maybe 1 or 2 educations that help your racing skill, like the drivers license could help ya understand a small bit maybe you get an extra 1% RS from it. Or some of the mathematics ones help you see better racing lines, which lets you push the car a little harder into the corners maybe this lets you have a small percentage of acceleration for all vehicles. Or a more wild version of this idea, a whole new section of educations all about learning specific cars and what their capable of some your able to push that specific car or class harder than the others, so you gain a larger of acceleration, top speed, etc. Some of those would probably be hard to code, but they'd be pretty cool.
# 2 Kind of like how the attachments work for guns, but it'd be nice if you could take parts off of your car and they go into a separate inventory type thing like gun attachments have, except they can only go back onto that same type of car, like parts taken off of an NSX can only be put onto another NSX, or maybe certain cars are put into groups and only cars within the same groups can share parts (not sure how this would work), but figured I'd throw it out there. Obviously some upgrades shouldn't be able to be shared such as the weight reduction, or the polishes... etc.
# 3 The ability to click or tap on peoples name from the people you race against, in official races and custom races, and it take you to their profile. I recruit employees from people I race against, and it gets time consuming having to search their name. Simple idea but an idea
# 4 Drugs having an affect during races, let's say you smoked some cannabis before the race starts maybe your a bit slower on the start but you drive alot safer, cause your going slower. Or maybe your still under the affect of Xanax so you get off the line faster but you have a higher chance to crash. Somthing like that, some drugs have diffrent affects some have no affects.
# 5 Now this one's more of just something funny that i think would be cool, and would have potential to bring alot of racers together. A faction branch dedicated to racing, some raise the % of RS gained, some lower the chance of crashing, I couldn't think of much for this, but it's not a super serious idea, if any of you can think of somthing to go with this let me know.
# 6 Letting people in class A pick their color scheme or maybe once they get to 10 RS they can pick their color scheme. I know a few of the dedicated racers I've talked to mentioned they'd like to see a diffrent color ever now and then.
# 7 The ability to bet on someone to win in official and custom races, but the bet only goes through if there's atleast 2 diffrent players that have been betted on, so if everyone bets on the same person they just get their money back st the end of the race.
# 8 For official races when the maimum of 6 people join, the wait time should set its self to 10 - 30 minutes, that way we spend more time racing than waiting. For custom races the one who set up the race could be able to just start the race as they see fit regardless of the wait timer
# 9 This one will probally be less liked by most, but I think crashing cars should be more significant no matter what car or how rare it is it has a chance to total meaning if you have a 15 mil dollar car lets say it takes 8 mil to repair it but you lose ALL upgrades, and their unlisted and returned to your inventory, and marked as totalled, which could lead into more aspects that could be cool, like mechanic shops are the only place to repair totaled cars, or they can be placed in the junk yard which would give a reason to where the cars in the junkyard come from for the mechanic shop perk, and the discount parts perks counts toward fixing totalled cars, but the refurbish perk doesn't protect against losing your parts when you total a car.
# 10 The safety upgrades make it less likely for you to crash/total your car (as i mentioned in #9), this would give people incentive to want to spend points on the safety upgrades.
This is all I could think of at the moment, i know there's some balancing issues, so these will deffinately have to be thought over more, I've got a couple of ideas for other topics, but this is all I can think of for racing. Let me know what a think!
Alright heres the idea, a trophy hall upgrade for certain properties.
Lets go over mechanics first. Im only gonna talk about PI's cause that's what almost everyone has. PI's and the very few specialty properties would have the max size of trophy hall upgrades available. Now my idea is one slot for each country. And a singular special slot for either a duplicate or rare trophy.
Now what use is a trophy hall with no trophies. Awnser is its not. So next idea is a way to get poeple to hunt. Cause lets be honest after we got the merrits, we forgot hunting existed. Hunting would give trophies t be up in the trophie hall to increase happiness. We add a hunting spot to each country and a jail, I'll mention more about the jail later.
Im just gonna spit ball some numbers obviously i know they will have to be changed. But for now lets go with this.
50% chance for a basic trophy. That just increases happiness.
35% chance of getting nothing.
14% chance of getting arrested for poaching.
1% chance of getting a special trophy.
Adding a jail would give people a way to use nerve while flying. To bust people out of jail after being caught poaching. I know people don't like floating nerve or energy this will give an outlet while flying.
Now my idea is that spcial trophies would give more than just happiness. Like 1% increases to skills that make sense. Lets say you get your hands on a rare lion trophy. You would get 75 happiness and a 1% increase to strength, while you have the trophy displayed in your home.
This seemingly simple idea has potential to add alot to our beloved game. This could lead to more merrits. Players could make money selling the trophies. Even more bragging rights. Could add seperate form of the display case to show off the trophies you've collected.
I have thought more indepth about this and would love to share more of it. Help me get this to 250 likes so I can talk to the devs and get this idea rolling.
Add a 6th Tab in the Items Page, that would be unlocked after completing Bachelor of Military Arts and Science. This tab would display your EXP for the various weapons available. This simple addition could also be a step to adding more Weapon EXP Merits, BUT this submission is Purely for the Display of the EXP, in its own dedicated area. Instead of having to search through your various weapons.
Add a 6th Tab in the Items Page, that would be unlocked after completing Bachelor of Military Arts and Science. This tab would display your EXP for the various weapons available. This simple addition could also be a step to adding more Weapon EXP Merits, BUT this submission is Purely for the Display of the EXP, in its own dedicated area. Instead of having to search through your various weapons.
Alright heres the idea, a trophy hall upgrade for certain properties.
Lets go over mechanics first. Im only gonna talk about PI's cause that's what almost everyone has. PI's and the very few specialty properties would have the max size of trophy hall upgrades available. Now my idea is one slot for each country. And a singular special slot for either a duplicate or rare trophy.
Now what use is a trophy hall with no trophies. Awnser is its not. So next idea is a way to get poeple to hunt. Cause lets be honest after we got the merrits, we forgot hunting existed. Hunting would give trophies t be up in the trophie hall to increase happiness. We add a hunting spot to each country and a jail, I'll mention more about the jail later.
Im just gonna spit ball some numbers obviously i know they will have to be changed. But for now lets go with this.
50% chance for a basic trophy. That just increases happiness.
35% chance of getting nothing.
14% chance of getting arrested for poaching.
1% chance of getting a special trophy.
Adding a jail would give people a way to use nerve while flying. To bust people out of jail after being caught poaching. I know people don't like floating nerve or energy this will give an outlet while flying.
Now my idea is that spcial trophies would give more than just happiness. Like 1% increases to skills that make sense. Lets say you get your hands on a rare lion trophy. You would get 75 happiness and a 1% increase to strength, while you have the trophy displayed in your home.
This seemingly simple idea has potential to add alot to our beloved game. This could lead to more merrits. Players could make money selling the trophies. Even more bragging rights. Could add seperate form of the display case to show off the trophies you've collected.
I have thought more indepth about this and would love to share more of it. Help me get this to 250 likes so I can talk to the devs and get this idea rolling.
The Script that most of you guys have mentioned, isnt available on movie, so for some of us thats less fortunate to have a computer or Wi-Fi cant get that, and its quite annoying having to do the extra steps to search for it
Understood I'll keep this in mind if I post about other topics. I'll try to be more thorough with my wording and general grammar. #9 and #10 weren't exaclty ones I thought would be the best for the game, I just wanted to get to 10 ideas. Thanks for your notes Sweetus.
As for you Jenga that was my main thought when I originally thought of the drug affect idea. In my opinion I think it would benefit the game as a whole if people could only do one thing at a time. That way the game has far more "replayability". My thought process is if you can only do one thing at a time, but you want to do both you'll essentially be forced to chose one or another. Most people would see that as a bad thing, but I see it as a reason to come back to the game. If your stuck doing crimes all day. What are you gonna want to do tomorrow, come back and try a diffrent path toward success. Kind of how flying works with racing. Alot of my employees want to race but they need to fly to make extra money. So they alternate between them. Yes it'll take longer to get stuff done, but thats the fun in it. I'm not sure if I explained that the best, but I'm hoping it was good enough to convey my reasoning for wanting that in the game.
Heres a couple of ideas that I think would be cool to see for racing, ways to improve it and what not, get more people intirested in it.
#1 Maybe 1 or 2 educations that help your racing skill, like the drivers license could help ya understand a small bit maybe you get an extra 1% RS from it. Or some of the mathematics ones help you see better racing lines, which lets you push the car a little harder into the corners maybe this lets you have a small percentage of acceleration for all vehicles. Or a more wild version of this idea, a whole new section of educations all about learning specific cars and what their capable of some your able to push that specific car or class harder than the others, so you gain a larger of acceleration, top speed, etc. Some of those would probably be hard to code, but they'd be pretty cool.
# 2 Kind of like how the attachments work for guns, but it'd be nice if you could take parts off of your car and they go into a separate inventory type thing like gun attachments have, except they can only go back onto that same type of car, like parts taken off of an NSX can only be put onto another NSX, or maybe certain cars are put into groups and only cars within the same groups can share parts (not sure how this would work), but figured I'd throw it out there. Obviously some upgrades shouldn't be able to be shared such as the weight reduction, or the polishes... etc.
# 3 The ability to click or tap on peoples name from the people you race against, in official races and custom races, and it take you to their profile. I recruit employees from people I race against, and it gets time consuming having to search their name. Simple idea but an idea
# 4 Drugs having an affect during races, let's say you smoked some cannabis before the race starts maybe your a bit slower on the start but you drive alot safer, cause your going slower. Or maybe your still under the affect of Xanax so you get off the line faster but you have a higher chance to crash. Somthing like that, some drugs have diffrent affects some have no affects.
# 5 Now this one's more of just something funny that i think would be cool, and would have potential to bring alot of racers together. A faction branch dedicated to racing, some raise the % of RS gained, some lower the chance of crashing, I couldn't think of much for this, but it's not a super serious idea, if any of you can think of somthing to go with this let me know.
# 6 Letting people in class A pick their color scheme or maybe once they get to 10 RS they can pick their color scheme. I know a few of the dedicated racers I've talked to mentioned they'd like to see a diffrent color ever now and then.
# 7 The ability to bet on someone to win in official and custom races, but the bet only goes through if there's atleast 2 diffrent players that have been betted on, so if everyone bets on the same person they just get their money back st the end of the race.
# 8 For official races when the maimum of 6 people join, the wait time should set its self to 10 - 30 minutes, that way we spend more time racing than waiting. For custom races the one who set up the race could be able to just start the race as they see fit regardless of the wait timer
# 9 This one will probally be less liked by most, but I think crashing cars should be more significant no matter what car or how rare it is it has a chance to total meaning if you have a 15 mil dollar car lets say it takes 8 mil to repair it but you lose ALL upgrades, and their unlisted and returned to your inventory, and marked as totalled, which could lead into more aspects that could be cool, like mechanic shops are the only place to repair totaled cars, or they can be placed in the junk yard which would give a reason to where the cars in the junkyard come from for the mechanic shop perk, and the discount parts perks counts toward fixing totalled cars, but the refurbish perk doesn't protect against losing your parts when you total a car.
# 10 The safety upgrades make it less likely for you to crash/total your car (as i mentioned in #9), this would give people incentive to want to spend points on the safety upgrades.
This is all I could think of at the moment, i know there's some balancing issues, so these will deffinately have to be thought over more, I've got a couple of ideas for other topics, but this is all I can think of for racing. Let me know what a think!