Whilst I applaud the ever willingness of Ched to try to introduce new content. I must also highlight what I feel as the counterbalance to new "stuff"
When I first started way before the new gyms, and even before the "Busting dexterity boost" was discovered. We trained, and trained, and trained. We didn't have torn captcha, we just left the page open, at work, and every so often trained away.
I started off, focusing on Strength, and after a year or so, was one hit killing every single player in the game.
Go me, or so I thought. Then the Balance was introduced, and I missed everyone I hit, including new people who were only a few months old.
Now spin forward another few years, and after the introduction of boosters, drugs, bigger and better gyms I thought I had balanced my game play.
Until this new dex calculation, Now everyone I attack including level 30's is showing up as me being the attacker. Even the really easy one hit kills, are showing up.
RIP 700 mil Dex. What an utter waste of years worth of training. I know he wants to level the game, however, some of us have invested 10+ years into this game.
Why should we now have features removed that we have spent so much energy, time, nerve and even $$ to stack a game in our favour.
Waring will now be crap, as in, one hit, and you try to flee before the retaliation bonus against you.
Therefore no point in stacking E, as who wants to risk all that E to then be hospitalised for 5 hours abroad!
Maybe this is by design, to encourage us older players to just, give up and move onto new pastures, after all, we don't spend real cash now, we don't need to. We can buy all our donator packs off the market.
I know people don't like change, hell, I've been a consultant restructuring departments. I know just how unwilling people are to change, it frightens them to move outside of their comfort zone.
However, gameplay, is supposed to be about rewarding skill, time, dedication, and the "odd" piece of luck.
I know, i'm whining, however I suspect I'm not the only one who is grumbling beneath their breath about more punishment to the dedicated player base.
The muggers around here are getting a little too cocky for me. You push one away from this street corner, and another one pops up a block away. The cops are no help at all--I think they're happy when I have headaches like this.
So I want you to be the aspirin for my headache. This problem needs a rabbit response--what? Rapid, rabbit, I dunno--whatever, I want you to just move fast. Rabbitly. Got it? Good.
There's three muggers I want you to go down on, and I want you to do it quick. Take em out fast like bang-bang-bang: all inside of 15 minutes. They won't never know what hit them. So come on bunny rabbit, hop to it.
Within a 15 minute window, defeat Miao, Mardinho and Hyper
Great so I took the challenge, beat the first two, then the last one hyper someone beat me to him... Now I can't revive him as they are turned off. So mission failed.
Ridiculous. It's bad enough when you have 3 days to defeat someone who is being hunted by dozens of others. Logging in multiple times to try and attack quickly before someone else snips your victory.
For goodness sake,,, remove people who have revive turned off from the mission pool, or allow them to be revived against their wishes for missions only.
Otherwise bad database decisions are ruining the game.
I do like the mission addition, however, I find this is just poor programming to include them. It's hard enough for us old timers to have the will to carry on playing, don't make our decision to log out permanently too easy for us. (unless that is what is intended)
Billy has the following stats and wants to balance them up without spending years training, however he does have cash / points.
Strength 400,000,000 Defense 50,000,000 Speed 50,000,000 Dexterity 2,500,000,000 Total 3,000,000,000
What I'm suggesting is that there be an option in the "[use] points area. Like the Reset Merits - "Balance battle stats"
Or it could be a Special bought only item (non tradable - sendable ) that is consumable / use and it's gone.
Or finally fly to "nation of choice" and have a muscle / skeletal body rebuild - distribution that is like rehab with a sliding scale but uses points / Bank transfer.
I'm thinking that for every 1 billion in battle stats it might cost the equivalent of 10,000 points to rebalance them. That way we could have a quick fix for balancing stats, whilst burning a huge amount of Torn money / points from the system.
This would enable new players to get even more cash / double current value - (could even life the present point max value limit) Also It would give older players something to spend game money / points on, whilst helping boost the economy for newer players.
Obviously I chose points and not cash so don't risk getting mugged by the usual suspects whilst carrying billions.
"Congratulations you have balanced stats you now have"
Strength 750,000,000 Defense 750,000,000 Speed 750,000,000 Dexterity 750,000,000 Total 3,000,000,000
I messaged people I was not playing, so now when someone attacks me. They don't get a dog tag as I don't have one. So I hit them back, snatch a dog tag, and then click return to sender even if that person was last active 2k days ago.
:) Just a pity I can't send an automatic screenshot of it as a troll.
I decided not to take part this year, however still getting hit like I have tags, I don't even have mine it went within seconds of being official as per the last couple of years. I just don't have the inclination and or time to bother this year.
Would be great if there was a way to opt out so people knew you were not collecting plus if you selected opt out, your badge gets donated to some sort of random person or bot. Also when people are hunting tags they have to select tag hunting and can only attack those who have not opted out.
I know it won't happen but, suggestion forum is there for a reason.
Billy has the following stats and wants to balance them up without spending years training, however he does have cash / points.
Strength 400,000,000 Defense 50,000,000 Speed 50,000,000 Dexterity 2,500,000,000 Total 3,000,000,000
What I'm suggesting is that there be an option in the "[use] points area. Like the Reset Merits - "Balance battle stats"
Or it could be a Special bought only item (non tradable - sendable ) that is consumable / use and it's gone.
Or finally fly to "nation of choice" and have a muscle / skeletal body rebuild - distribution that is like rehab with a sliding scale but uses points / Bank transfer.
I'm thinking that for every 1 billion in battle stats it might cost the equivalent of 10,000 points to rebalance them. That way we could have a quick fix for balancing stats, whilst burning a huge amount of Torn money / points from the system.
This would enable new players to get even more cash / double current value - (could even life the present point max value limit) Also It would give older players something to spend game money / points on, whilst helping boost the economy for newer players.
Obviously I chose points and not cash so don't risk getting mugged by the usual suspects whilst carrying billions.
"Congratulations you have balanced stats you now have"
Strength 750,000,000 Defense 750,000,000 Speed 750,000,000 Dexterity 750,000,000 Total 3,000,000,000
Duke, the gift that keeps giving. I heard that global warming alarmists are referring to the salty ocean rise as proof of climate change. I took it upon myself to direct Al Gore to the Posts by PP. Now he understands the abundance of salty water.
Whilst I applaud the ever willingness of Ched to try to introduce new content. I must also highlight what I feel as the counterbalance to new "stuff"
When I first started way before the new gyms, and even before the "Busting dexterity boost" was discovered. We trained, and trained, and trained. We didn't have torn captcha, we just left the page open, at work, and every so often trained away.
I started off, focusing on Strength, and after a year or so, was one hit killing every single player in the game.
Go me, or so I thought. Then the Balance was introduced, and I missed everyone I hit, including new people who were only a few months old.
Now spin forward another few years, and after the introduction of boosters, drugs, bigger and better gyms I thought I had balanced my game play.
Until this new dex calculation, Now everyone I attack including level 30's is showing up as me being the attacker. Even the really easy one hit kills, are showing up.
RIP 700 mil Dex. What an utter waste of years worth of training. I know he wants to level the game, however, some of us have invested 10+ years into this game.
Why should we now have features removed that we have spent so much energy, time, nerve and even $$ to stack a game in our favour.
Waring will now be crap, as in, one hit, and you try to flee before the retaliation bonus against you.
Therefore no point in stacking E, as who wants to risk all that E to then be hospitalised for 5 hours abroad!
Maybe this is by design, to encourage us older players to just, give up and move onto new pastures, after all, we don't spend real cash now, we don't need to. We can buy all our donator packs off the market.
I know people don't like change, hell, I've been a consultant restructuring departments. I know just how unwilling people are to change, it frightens them to move outside of their comfort zone.
However, gameplay, is supposed to be about rewarding skill, time, dedication, and the "odd" piece of luck.
I know, i'm whining, however I suspect I'm not the only one who is grumbling beneath their breath about more punishment to the dedicated player base.
Ok, so I didn't get a fail..... I see they have adjusted it so you have multiple chances of getting all 3 within a 15 minute timeline but over the 3 days.
The muggers around here are getting a little too cocky for me. You push one away from this street corner, and another one pops up a block away. The cops are no help at all--I think they're happy when I have headaches like this.
So I want you to be the aspirin for my headache. This problem needs a rabbit response--what? Rapid, rabbit, I dunno--whatever, I want you to just move fast. Rabbitly. Got it? Good.
There's three muggers I want you to go down on, and I want you to do it quick. Take em out fast like bang-bang-bang: all inside of 15 minutes. They won't never know what hit them. So come on bunny rabbit, hop to it.
Within a 15 minute window, defeat Miao, Mardinho and Hyper
Great so I took the challenge, beat the first two, then the last one hyper someone beat me to him... Now I can't revive him as they are turned off. So mission failed.
Ridiculous. It's bad enough when you have 3 days to defeat someone who is being hunted by dozens of others. Logging in multiple times to try and attack quickly before someone else snips your victory.
For goodness sake,,, remove people who have revive turned off from the mission pool, or allow them to be revived against their wishes for missions only.
Otherwise bad database decisions are ruining the game.
I do like the mission addition, however, I find this is just poor programming to include them. It's hard enough for us old timers to have the will to carry on playing, don't make our decision to log out permanently too easy for us. (unless that is what is intended)
yes it was, the newer mission is not accepted as I have not completed this one. When I try to attack him by leaving his page open it says he has not been online within the last 24 hours or some crap. Way to close a bug without checking it properly.
There's this clown I loaned a lot of money to when he needed it, because I'm a nice guy. Also, I thought he was good for it. Now he's taken off--thinks he's out of my reach living in Hawaii. He's probably sitting in some cafe, drinking wine out of a vase, watching all the beautiful people go to the Opera on their horses, and laughing his ass off at me for being such a fool.
I think you need to educate him. Take a trip to Hawaii and put swordsman123 in le hospitalé or whatever they call it. Let's see if they've got good health care there, and give this scumbag's teeth a vacation from his mouth.
I've been twice now, and I don't see them on the people list.
Name: swordsman123 [1170730] Status: Civilian Faction: Lingering Insanity Job: Army Life: 5737 / 5737 Property: Private Island Marital status: Married to redpoint for 2365 days Awards: 266 Friends: 31 Enemies: 14 Forum posts: 2,767 (19 karma) Last action: 32 days ago
How am I supposed to hit them, If I can't find them on the list of people to hit.
Check my logs, I have flown twice now, and about to go for a third time.