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Mavors [2648430] Level 69 Catch 22 C22 Private

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88 observed
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Buying or Selling a Company? -Advertise Here- · · 0 likes

Still selling smiley

HIRING: 9* Sweet Shop · · 0 likes

Looking for a daily active player, drugs are okay as long as you rehab.

FREE trains
FREE cans
no pay

Minimum stats: >19k

HIRING: 9 STAR SWEETSHOP FREE trains and FREE can · · 0 likes

Hiring for a 9? Sweet Shop. FREE cans, FREE trains. No pay.

Looking for daily activity
Drugs are okay if you rehab frequently
Need to have decent working stats.

Just apply

[HIRING] 5* Sweet Shop | Multiple positions · · 0 likes

[background color=var(--bbc-body-bg-color)]Welcome at Ghost Candy [/background]


Recently under new management, working on restructuring the company and looking for new employees.
The current employees are loyal, use drugs, but make sure that they don't become (to) addicted.

Perks
  • [background color=var(--bbc-body-bg-color)]Sweet Tooth - 50 happiness - 1 job point
    [/background]
  • [background color=var(--bbc-body-bg-color)]Sugar Rush -
    [background color=var(--bbc-body-bg-color)]Bag of Candy - 2 job points[/background]
    [/background]
  • [background color=var(--bbc-body-bg-color)]Gluttony -
    [background color=var(--bbc-body-bg-color)]1,000 happiness - 10 job points[/background]
    [/background]
  • [background color=var(--bbc-body-bg-color)]Energy Rush - Can of energy drink - 15 job points
    [/background]
  • [background color=var(--bbc-body-bg-color)]Voracious
    [background color=var(--bbc-body-bg-color)]- 4,500 happiness - 30 job points[/background]
    [/background]
Employees are expected to:
  • be active in Torn at least once a day
  • keep addiction to a minimum
Apply here: https://www.torn.com/joblist.php#/p=corpinfo&userID=2648430

Mission: Marriage Counseling · · 0 likes

I've received this mission, quite simple you would expect. Find the target, kill the target.

[image: i.ibb.co]

The problem is, the target is in federal prison. So i won't be able to attack the target.

[image: i.ibb.co]

Please assist :-)

EDIT: Oeps... Mavors READ FIRST, file a bug report later... Sorry aurel1.

Recent archived posts

I have a confession to make... ·

Well done! Always fun to prove something in a decent way!

 

Nice achievements overall, like others said,; don't leave and dominate 😉

This 5% Market Fee is DOG SHIT ·

You could have saved 5% of your time by just normal typing.

 

Your text has a lot in common with Geronimo Stilton type of books which I would throw in my fireplace before even reading. 

 

This rant could definitely use a TLDR....

[Giveaway] 15b in items ·

Have a look at:

 

Black Mirror, the Wheel of Time and as others mentioned Vikings.

I really liked the Good Docter, but I assume you have seen that one already.

 

Music:

Disturbed, Hammerfall and Nightwish

 

Lusty's 1000 Days of Torn ! Thread Dividends ! · · 1 like

Those are some nice achievements! Well done!

New System - foods and drinks · · 1 like

Something like this?

 

Core System Overview:

 

1. Categories of Consumables:

 

Food: Grants minor buffs to health, speed, or regeneration.

 

Drinks: Buffs focus, nerve regen, or cooldown reductions.

 

Meals (Recipes): Combine food + drink items or additives to create high-tier consumables with stronger or multiple effects.

 

 

 

2. Effects & Buffs:

 

Each consumable grants a buff, with effects like:

 

Stamina Boost: Faster action recovery for 10 minutes.

 

Nerve Calming: Reduces nerve cooldown by X%.

 

Focus Surge: Increases accuracy or critical chance temporarily.

 

Regeneration: Small health regen over time.

 

Immunity Boost: Reduces chance of overdose

 

Mood Buff: Minor happiness that may lower chance of negative effects (synergy with drugs/alcohol).

 

 

3. Ingredient Types:

 

Raw Ingredients: Basic items (e.g., sugar, berries, meat, soda water).

 

Additives: Found or scavenged (e.g., straws, ice cubes, spices, bottle caps).

 

Enhancers: Rare items that boost recipe effects (e.g., energy crystal, mint leaf).

 

 

 

4. Recipe System:

 

Players collect and combine ingredients based on known or discoverable recipes.

 

Recipe Mechanics:

 

Recipes are either learned via missions/drops in the city or discovered by trial & error.

 

Items must be crafted at Stations (e.g., Bar Counter, Food Truck, Campfire).

 

Some recipes only unlock with a certain skill (e.g., “Mixology” or “Cooking”).

 

 

5. Cooldowns & Negatives:

 

All food/drinks have cooldowns to prevent spam.

 

Overeating or wrong combinations can cause:

 

Stomachache (debuff) – Reduced stamina recovery

 

Food Poisoning – Damage over time

 

Crashes – Temporary energy loss after buff wears off

 

 

 

 

---

 

6. Player Incentives:

 

Crafting boosts stats temporarily, and some buffs stack with drugs/alcohol.

 

Encourage players to trade ingredients and share recipes.

 

Add a “Meal Mastery” track with achievements or badges.

 

 

 

---

 

Examples:

 

Basic Food:

 

Spicy Jerky

+10% stamina recovery for 5 mins

Cooldown: 10 mins

 

Trail Mix

+2 passive HP regen per minute for 15 mins

Cooldown: 20 mins

 

 

 

---

 

Basic Drinks:

 

Fizzing Cola

+5 nerve instantly, but adds “Sugar Crash” debuff (-10% stamina for 5 mins) after 10 mins

Cooldown: 30 mins

 

Cold Brew

+10% focus, stacks with energy drugs

Cooldown: 45 mins

 

 

 

---

 

Crafted Recipes:

 

Frozen Mojito (Drink Recipe)

 

Ingredients: Soda Water + Mint Leaf + Ice Cubes + Straw

 

Effect: +15% nerve regen, -5% drug addiction chance when used after drugs

 

Cooldown: 1 hour

 

 

Hearty Stew (Meal Recipe)

 

Ingredients: Cooked Meat + Carrot + Spices + Bowl

 

Effect: +5 HP regen per minute for 30 mins, +5 stamina

 

Cooldown: 90 mins

 

 

Turbo Smoothie (Drink Recipe)

 

Ingredients: Berries + Energy Crystal + Yogurt + Blender

 

Effect: +20 energy, +5% move speed for 5 mins

 

Cooldown: 2 hours, chance of “Sugar Overload” (minor crash)

 

 

 

Extensions & Future Ideas:

 

Seasonal Recipes (e.g., Pumpkin Spice Latte in Fall)

 

Restaurants or Cafés where players can try mystery meals for random effects

 

Food Wars Event: Temporary buffs only from food-based consumables

 

Shredded Jello Thread Dividends ·

Kudo's!

Good job LTJELLOMAN! Great achievement 

Does Ched owe us an explanation? ·

(SE giveaway)1y RW trade, 160b+ NW, quitting torn ·

Wauw! That are some decent numbers! 

Good luck! 

What did you get this month for your subscriber- · · 2 likes

You found a Six-Pack of Energy Drink and a book titled "Medical Degree Schmedical Degree" on your doorstep.

1 Year and 382 merits later! Thread dividends! · · 1 like

Wow! Nice achiements! Awesome commitment 😀

Added Ability to chat with NPC Scrooge. ·

DUKES DUMP GIVEAWAY - DAY TWELVE ·

Christmas Oliebollen delivery 

 

[image: photos.google.com]

DAY ELEVEN - DUKES DUMP GIVEAWAY ·

Finally a true keeper! 

DAY ONE - DUKES DUMP GIVEAWAY · · 1 like

HerrSchmidt eats Massive Humble Pie ·

angelWhat a BUFFOON

Spooky Lucky Dip ·

Hello.... is it me you are looking for? 

Leaving Torn, Giving Away My Stuff · · 1 like

Good on you! Spending quality time with your loved ones is the best time spend!

 

Good luck!

50b total stat ACHIEVED and thread dividends ·

Well done Nova, hope to reach these stats in the future as well :-)

Where's everybody from? ·

The Netherlands, or better Mestreech 

Torn city is RUINING my life · · 1 like

Thank god we have TornTools. It allows me to hide all this rubish from THEFERRETT....